TT: EFPs and Quests
Looking for the Wednesday Wandering? Page back one and wade into the YA pool. Then come back and join me and Alan as we look into the mysterious realm of the EFP.

EFP Quest
JANE: On and off for the last couple of months, we’ve been discussing the genres and sub-genres that make up the speculative fiction literary realm.
We’ve gone through a whole bunch of sub-sections of Science Fiction, taken a look at Horror, and now it seems time to begin on Fantasy.
ALAN: Righto. The last of the big three genre types.
JANE: Back when we were defining what makes SF different from Fantasy, we decided the basic difference was that Fantasy had magic.
ALAN: Yes – that was on 13th December 2012. The Tangent was called “So, What’s SF? What’s Fantasy?”
JANE: You have a much better memory than I do! Thanks.
One thing that hit me as we ventured through SF is that there’s a difference in how the terms evolved in each genre. In SF, the terms for the sub-genres often had to do with what type of technology was being extrapolated. For Fantasy, the terms seem to have more to do with a combination of the setting and the roots.
ALAN: Quite right. There are fantasy stories that have a firm basis in accepted mythologies, and then there are stories that seem to bear little or no resemblance at all to the roots of our own culture. Any or all of these may have a vast range of settings in terms of time and place, even to the extent of being set in the modern day and age (so called urban fantasy). It’s a very flexible genre. Unfortunately, there’s a lot of it I don’t like.
JANE: What sort don’t you like?
ALAN: One thing that annoys me is that so many novels seem to be built up from fantasy cliches. The bookshop shelves are groaning under the weight of fantasy trilogies (or greater), all of which seem quite indistinguishable from each other.
They are full of quests and magical artifacts and low born commoners who play a large and important role in the medieval, semi-feudal society of the cardboard world of the novel. There are swords, and often the swords have names.
Somebody in a discussion group once coined the term Extruded Fantasy Product (EFP) to describe this stuff and I’m in full agreement with that. I detest EFP, but I continue to like fantasy stories with some degree of originality to them.
JANE: Do you want to risk controversy by naming a few authors and titles?
ALAN: I’m probably going to ruffle a few feathers here, but in my opinion the very worst practitioners are George R. R. Martin with his “Song Of Ice And Fire” novels and Robert Jordan with the “Wheel Of Time” books. I started both series with high hopes because I knew and respected earlier work from both authors. But I found the books to be interminably dull and predictable, and it wasn’t very long before I said the Eight Deadly Words, and abandoned them.
JANE: Eight deadly words?
ALAN: “I don’t care what happens to these people.”
JANE: Ouch! I haven’t followed either of these series, so I can’t really comment. However, I firmly agree that if a writer can’t make me care about the characters in the story I certainly don’t want to continue reading it.
ALAN: You’ve written a lot of fantasy novels without falling into the EFP trap. How aware are you of the genre cliches and how do you avoid them?
JANE: I appreciate your comment because I’ve worked very hard – twenty-two published novels and counting – to avoid genre cliches. Part of the reason is that I’m just not attracted to anything anyone has ever done before. That means I don’t have a longing to write my version of Lord of the Rings or whatever.
I also don’t have a desire to write my own books to show everyone how someone else should have done it “right.” I know of at least two authors (and I suspect there are many more) who have written their version of Twilight. Power to them, if reaction is inspiration, but that’s not how my brain works.
Even when I do want to use recognized tropes – certainly I didn’t invent the idea of a woman raised by wolves – I tend to research from the ground up and invent my own take on the idea. I’m astonished how many budding writers do their research from other novels or from films and never go to the roots.
ALAN: How do you feel about quests?
JANE: Quests… If I do one, it’s so interwoven into a complicated plot that it’s just one element of a larger picture. If I have a simple quest plot, I use it as the core of the plot when I run a roleplaying game. That’s more fun for everyone.
ALAN: That’s fine, as long as the book doesn’t turn into a novelisation of a role-playing game (which, to be fair, yours don’t). Raymond Feist’s novels started life that way and I’m afraid that they read like EFP to me. However, he has written an utterly brilliant and very dark urban fantasy called Faerie Tale. If I was feeling cynical, I might say that the reason it is so good is because it isn’t a novelisation of a role playing game…
JANE: Actually, there is some very original fiction based on role-playing games. The problem is that many RPGs are based on EFP, and that contributes to the generic element.
Going back to quests, possibly the only “straight” quest story I’ve done was for the inside out quest novel in four parts Forever After that Roger Zelazny put together toward the end of his life. (And for which I was uncredited co-editor.) That can hardly be called a “straight” quest, since the goal was to put back items that had been gathered…
But I have diverted the stream of conversation. Let’s get back to the roots of Fantasy fiction as we know and love it. Meanwhile, I need to go and write more non-cliched fiction, so let’s dive in next time.

