One Hour Work Week

As I mentioned last week, many denizens of Fictionland seem to have an unusual aversion to working at all but a small subset of jobs. And of those, no one seems to put in anything remotely resembling a 40-hour workweek (or even a 25 hour workweek). Now, if the character is outright stated to have a mundane job, and the main plot follows their life after hours, that's one thing(for example, if Bob is a Health and Safety Inspector by day, and sells magic potions out of his basement at night, mentions of him being tired from work, being late on his commute, etc are probably sufficient to satisfy the reader, who could probably care less about him inspecting offices for unlabeled fire exits).
The One-Hour Workweek trope kicks in when:


The character has a '9-5' type job, they are never shown working, even during what should be their normal hours;If freelancing or working remotely, the character is never seen working, or does not work nearly enough hours to support themselves;They have unlimited vacation and free time, and no work conflicts;Their job is never a plot point, even when it should be;If their job is plot-relevant (eg, a supernatural private investigator), they do an abnormal amount of pro-bono work (see point 2), or otherwise wave away the 'earning a living' angle. 

Honestly, I think it would be refreshing in the speculative fiction genres to see a character whose 'day job' interacts with the rest of their life in a meaningful way. As much as I enjoy the Dresden Files and Grimm, we've got quite a few paranormal private investigators, and it would be good fun to see a pharmacist who caters to werewolves or a call centre worker who spends their evenings chatting with the local ghosts, but still has to report for duty in the morning (and hope no annoying ghosts follow them to the phones).
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Published on April 15, 2013 01:53
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