Beast Fears Fire - Uneen

Uneen [Ignorance 2]
Impulse - To Bring Forth Water


There is a story that uneen were a lot more active, once, back in the old days, back when the elements actually craved sapient attention; in some ways, perhaps they were the most active early on, teaching the ancestors of humanity to fish and forage in the sea, and, according to some accounts, introducing the five languages of the Sea to people (Littoral, Demersal, Neretic, Demersal and Benthic. Six if you believe in Abyssal). Now there are other languages that do not have their roots in the sea, but the sea languages are extraordinarily widespread; only the most remote places lack at least one person who can speak them (well, not all of them. Crick, for instance, is a hybrid using Littoral and Pelagic, with a tiny bit of Benthic thrown in for fights - most languages on the continent are this way). What advantage this might hold or have held over pre-existing languages is subject to a lot of debate. Native speakers of the sea languages are usually quite certain that there was one, while non-speakers tend to hold that there is not or that the Uneen's purpose, whatever it was, is flawed or incomplete. Uneen don't have a lot to say on the matter.

Uneen appear in bodies of water as faintly luminescent patterns, reminiscent of an opal, and out of the water as glowy, opalescent balls of water. Uneen gurgle and babble a lot, and it's very difficult to talk to them at the best of times. When they are riled, it's hard to talk with anything.

Harm 1/Peril [Tongue Twisted] Uneen spray droplets all over the place and leap around like mad. Droplets absorb through the skin and then start messing with your mind. For people, this is a sort of mild psychic attack (okay, there is no such thing as a "mild" psychic attack) which has the secondary effect of afflicting victims with a form of oceanic aphasia. While under the effects, speakers of any language of the sea shift through usage and vocabulary in each of the languages (including ones they do not know), which scrambles the meanings and connotations of statements and making verbal communication very difficult. Non-speakers tend to find sea vocabulary randomly dropping into their speaking, with no knowledge of what they words are or mean.

Tell Me Something
When you face an uneen, face Ignorance

On a Hit, you are able to communicate and be understood. You can face the uneen any way you choose.
On a Hard Hit, the uneen accidentally tells you the words that will force it to discorporate. You speak them, the uneen goes away.
On a Miss, you're not sure what the hell is going on. Your mouth doesn't obey you. Suffer Harm as stated. You are limited to making 3 word statements until you have resolved this peril. (In character, you are saying all sorts of things, but only the occasional 3 words worth of meaning comes out. You have to switch subjects any time you make a statement, but you can switch back to old topics as much as you want.)

Ocean, help me find a way
Uneen-inhabited water, if you can collect it, works really well for scrying, and most water witches will collect a little for their scrying bowls.

Uneen don't change your ability to communicate through nonverbal means.
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Published on January 09, 2013 10:51
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