The Beast Fears Fire - The Twee

Twee [Malevolence 2]
Impulse - To infect and observe


Even by Underworldly standards, twees are weird. Their name is weird, their composition; neither spirit nor infection nor physical parasite, but having characteristics of all three is weird. Their purpose is weird, considering how willing they are to allow their clairvoyance to be hijacked by others while viewing everything and everyone with a loathing and disdain so strong it's a psychic attack.

Also, they are fucking creepy, because they are eyes.

Twee will appear one of two ways, depending on circumstances that only maybe they understand. The first is as a profusion of eyes that open on the surface of an object or living thing, usually all the same color, occasionally lit from within. The other is in the form of a glowing pattern that resembles eyes, seemingly drawn on a surface. In either form, twee can move rather quickly across a surface by opening eyes in the direction they want to go as they close the ones on their trailing edge. It looks a little like swimming. They can move from the surface of anything they are currently inhabiting to any other surface that is touching it. Living creatures don't find hosting a twee physically painful, but that's the best you can say for the experience. Twee prefer to keep on the move, most times, though they are willing to remain stationary on an object or creature that is in motion.

Harm - 1/Peril [Judged] Hosting or being in psychic contact with the twee is pretty awful. The twee hate everything and everyone, dwell, non-verbally on all the faults of everything they see and do not respond to any entreaty or attempt to communicate. They sit and hate and judge and are sullen and bitter. Contact with the psychic miasma they generate is damaging and perilous.

You might wonder why anyone would allow themselves to contact such a creature, well, there's actually a pretty good reason. Every twee can see what every other twee sees (though there is some evidence that they are separate, individual entities) and anyone in contact with a twee can see what any other twee sees. Which means that someone might be using the creatures to keep an eye on you (so to speak) and can you really risk that?

What You See
When you are attempting to look through the twee network, face Malevolence

On a Hit, you can sense if someone is looking for or at you, but not who or what. You can also convince all the twee in the area to leave.
On a Hard Hit, you see anyone who is seeing you, or any place or thing you want that might be in the Underworld or within line-of-sight for a twee. You can also convince all the twee in the area to leave.
On a Miss, you are overwhelmed by the judgment and disdain. Suffer Harm as stated and answer a question for the Moderator, which can then be put into play.

I see you, you see me.
Like most other Underworldly denizens, twee do not do well in the sun (they get blinded by it an dry out quickly). There are methods to summon them so you can look in on things, the magic required is moderately tricky (Threshold 3 version of What You See, above), which does work on the surface (twee can manage indefinitely on a living thing on the surface, but they don't *like* it, and let you know.

Twee that are destroyed seem to vanish, all their eyes closing and no trace left of their presence on the surface where they died.

There are stories of some twee who have been able to use witchcraft, but no real substantiation exists for those tales.
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Published on January 04, 2013 13:20
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