This month, Western-meets-Samurai Anime game Red Steel 2 takes a giant leap forward in translating players' movements into epic on-screen swordfights. Creative director Jason Vandenberghe gives us an inside look at the making of an action game with detailed motion controls and shares his enthusiasm for PlayStation Move and Microsoft's Project Natal.
Kevin Ohannessian: Tell me about Red Steel 2.
Jason Vandenberghe: Red Steel 2 is a first-person sword and gun-slinging action game, with the Wii...
Published on March 11, 2010 13:14