The Beast Fears Fire - Revenant Wolves

Revenant Wolves [Ignorance 4]

Impulse – Appear, do something horrible and then vanish. Revenant wolves aren't wolves at all, but fantasy taxonomy is always going to be sort of tenuous, so let's roll with it. You remember I mentioned the Murren resistance and its warrior cults who venerated wolves, right? Well, these are they. Or they were. Once, they were feared guerrillas who appeared, caused terror and bloodshed in their white, wolfish masks and then vanished. They still do that, but now they are sort of trapped in some otherworld where time doesn't flow right. Dealing with them is a little trickier, since they are usually slightly out of phase with this world.

Harm – Hard Move. Revenant wolves don't always interact directly with the world, sometimes they can't, but they are usually able to use terror tactics to maneuver their targets into dangerous situations. Sometimes, though, they can come through fully, set fires, hack people up with machetes and more or less behave like the masked slashers they have become.

Revenant wolves are particularly tricky to fight because they exist most of the time out of phase with the world and have to tune into it in order to do bad things to people. This makes them very hard to find until they've put whatever nasty plan they had in motion.

When you look for clues in a place where a revenant wolf operation is taking place, face Ignorance as normal, but...
On a Hit, you are aware of their presence and you and anyone who you make aware of them can face Malevolence to fight them.
On a Hard Hit, you catch them unawares and when they tune in, you and those you make aware can use whatever you want to face them, gaining a free Hit for any move you make against them.
On a Miss, you get to see them as they slip away, having put their awful plan into action. Moderator gets a hard move, and you cannot touch the revenant wolves unless they come back and keep trying to mess with you. Assuming you survived, they probably will.

Who Let the Dogs Out?

Revenant wolves are generally thought to have lost their humanity, and their actions when they tune in tend to bear that out. They do not appear to recognize their own descendants, even those with separatist or rebel bents. They appear, they kill and torment, and then they leave. They aren't terribly communicative [and only speak an old Murrenic dialect] when they are about.

Shadow and water witches will pay handsomely for their masks, which they can work into means of scrying or shifting in time.
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Published on December 02, 2012 06:58
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