Starting at the EndIt's been a very long time since I've written a game product to a specific length. It was probably World of Darkness, and even that was pretty flexible. It was also three years ago already. Since then, the only game things I've really worked on were
Book of Experimental Might I and
II, and
Dungeonaday.com, all of which could be characterized by being "as long or as short as they need to be." In fact, that's one of the many, many things I love about working on Dungeonday.com...
Published on January 06, 2010 11:10