Get your Theory Fix: Eludamos Vol 6, No 1

Eludamos Vol 6, No 1 (2012)




Table of Contents
Perspectives



Guest Editorial Preface. Applied Playfulness – 5th Vienna Games Conference (FROG11)
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Konstantin Mitgutsch, Jeffrey Wimmer, Herbert Rosenstingl
1-4






Playing for Plot in the Lost and Portal Franchises
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Jason Mittell
5-13






Objects of Desire – A Reading of the Reward System in World of Warcraft
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Lasse Juel Larsen
15-24






What Makes an MMORPG Leader? A Social Cognitive Theory-Based Approach to Understanding the Formation of Leadership Capabilities in Massively Multiplayer Online Role-Playing Games
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Andrew Ee, Hichang Cho
25-37






Designing a Game for Playful Communication within Families
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Ida Marie Toft, Amani Naseem
39-52






Teaching Serious Issues through Player Engagement in an Interactive Experiential Learning Scenario
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Henrik Schoenau-Fog
53-70






Urban Games to Design the Augmented City
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Vanessa De Luca, Maresa Bertolo
71-83






Designscape – A Suggested Game Design Prototyping Process Tool
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Jon Manker
85-98





Articles



Skin Games: Fragrant Play, Scented Media and the Stench of Digital Games
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Simon Niedenthal
101-131






Geocaching: Interactive Communication Instruments Around the Game
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Pirita Johanna Ihamäki
133-

152






The Professional Identity of Gameworkers Revisited. A Qualitative Inquiry on the Case Study of German Professionals
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Jeffrey Wimmer, Tatiana Sitnikova
153-169





Reviews



The Winding Road to Discovery: A Review of Gaming Matters: Gaming Matters: Art, Science, Magic, and the Computer Game Medium
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Virginia F. Holmes
173-17
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Published on June 11, 2012 09:55
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