Working on the RPG this morning.
There was some stuff that needed a first draft generated, and now it has been. I’ll be having more talks about this with a layout guy this afternoon. Expect to see some Backerkit info coming up in the near future, in fact.
Patreon!Again, first draft. I won’t need a polished version of this until January at the earliest.
What is this book?
The Fermi Resolution RPG is a standalone campaign book using the GUMSHOE rules. GUMSHOE is a games engine originally created by Robin Laws which has been designed specifically for investigative campaigns. While there are rules for combat, fighting is not the primary focus of a GUMSHOE campaign. Your players are more likely to be solving mysteries, exploring abandoned facilities, and interacting with other people for resources and information. All of which, admittedly, can sometimes require combat rolls.
No other books are needed to play in this universe, but check out Pelgrane Press (https://pelgranepress.com/2018/02/14/...) for more GUMSHOE games, and my own site (https://books2read.com/ap/8V1GKr/Moe-...) for the original books. At the time of writing, the Fermi Resolution universe features three novels and two short story collections, with more works planned.
How do you play this game?
GUMSHOE is a game of information and resource management. One core principle of the game engine is that players should never have to rely on random chance to solve a mystery; having the right Investigative Abilities will automatically give them the Core Clues they need for their investigation. It’s still up to them to figure out what those clues all mean.
Players also have General Abilities which are used in situations where the degree of success or failure is important, like seeing how well someone disarms a trap, rides a horse, or swing a sword. The rating of an Ability determines its pool size; pools can be used to ensure success on a dice roll. Once spent, pool points can only be refreshed at certain points in the adventure. Determining when to spend pool points is a critical component of the game.
Finally, while the world of the Fermi Resolution is adventurous, it is also a dangerous place that is particularly dangerous to the solitary adventurer. GUMSHOE is not a system that rewards moody loners who are alienated from everyone, including the other party members. Part of the character creation process includes an explanation as to why player characters are out adventuring in mixed company, and the game encourages cooperative play and eclecticism.
GM Tips
The Fermi Resolution RPG mostly can be run like any other fantasy RPG, but there are some specific points that are GUMSHOE-specific:


