Nativity

And that's where it remained until the Christmas holidays, when my friend Mike received a copy of a boardgame called Dungeon! Back in those days, it was tradition among my friends to spend our Christmas vacation making the rounds at each other's houses, showing off the presents we'd received and pronouncing judgment over which of all the gifts we deemed the best. That year, without question, the winner was

That's when I remembered the D&D Basic Set in the linen closet, which I then took out and unwrapped. I gleefully took the rulebook over to Mike's house to show it off and we then attempted to figure out how to play the damned thing. I'm not ashamed to say that we failed utterly in our attempts – not that that stopped us from "playing" Dungeons & Dragons anyway. Our early "adventures" were weird things. We used Dungeon! to "clarify" things we didn't understand in the rulebook and, because my boxed set was one of those that didn't include polyhedral dice, we played using only six-sided dice. I even have a dim recollection of using the board game's playing surface – it wasn't really a board – to run an adventure or two.
Eventually, Mike's older brother, who was a surly teen metal head saw us with the Holmes rule book and listened to our feeble attempts to play the game. He'd never taken much interest in us before, except perhaps to terrorize us with his loud music or to punch Mike when he "got out of line." When he saw us with the D&D book, though, he took some measure of pity on us and tried to help us, in his own

I bought the Monster Manual sometime in early 1980, using money I'd received from my grandmother at Christmas. I ordered the book through the Sears catalog and was absolutely captivated – and occasionally frightened – by its contents. I vividly recall the illustration of the Night Hag being particularly unnerving to me. Over the next six months, my friends and I acquired other AD&D books and modules, which we used in conjunction with Holmes – and then Moldvay when it came out the following year – so we probably never played a "pure" version of the game, not that anyone cared. We were having the times of our young lives, creating characters with abandon and inflicting all sorts of monstrous tricks and traps on one another. By popular acclaim, I quickly became

the Dungeon Master. With the rare exceptions of when Mike's brother or father would run us through a dungeon, no one else really took to the role as I did and it's a role I've pretty much had most of my gaming career. I'm not a terrible player, mind you, but my gifts, such as they are, naturally incline me toward refereeing and so it has remained for the better part of the last four decades or so.
Every year, as Christmas rolls around once again, I find myself recalling these events from my childhood. Even today, they're among my fondest memories, because they, quite literally, changed my life forever. There is no way I could have known, in December 1979, that the "weird new game" that my friends and I discovered almost by accident would become the foundation on which I'd build not just a lifelong hobby but also many more friendships. To this day, some of my oldest and dearest friends are those whom I know only because we share a love of roleplaying games. That's why, even though I didn't, strictly speaking, get the D&D Basic Set for Christmas that year, I nevertheless consider it among the best gifts I've ever received.
Published on December 17, 2023 21:00
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