September 8, 2023: Dragon Con Report From Jean
Dragon Con was as Dragon Con always is: loud and chaotic and exhausting and mad fun. At one point, the line for the vendors' hall was about 15 city blocks long (they wrapped it around a lot!) – I know because I stood in it. And even though I was working a lot of the time, I had a ton of fun. But you're not here to read about me admiring some amazing costumes (movie costume departments should have a discussion with some of the cosplayers), or buying entirely too many T-shirts, or even how good the chicken Alfredo at the Metro Cafe is. You want to read about our games.
I was in charge of running
Wiz-War
demos, using the lighted boards we built and the miniatures with Ben's amazing paint work from the recent Kickstarter.
Wiz-War
is a great game for anybody – I had players ranging from people with recent experience to folks who had never heard of
Wiz-War
until they came to the demo. Players over 60 and under 16. A family that must have some interesting dinner-table conversations. All kinds of people. And it was wild and wacky as usual, with spells and counter-spells going off, people enjoying the sheer chaos of Rotate Sector (my favorite card), and . . . well, me spending most of an entire game trapped behind a Granite Cube because I never drew a card to get me out of there; I spent most of that game punching a wall.
Also, I got a backpack with programmable graphics/text in the vendor hall. Naturally, I set it up like this: Then, on Sunday, converging chaos led to me having to handle the
Groo: The Game
demo. I would have been less worried about that if I'd played
Groo
more recently than 20 years ago! But it came back quickly, and it was great fun. One thing that's really cool about
Groo
is how quickly fortunes can change. At one point in one of our games, I was a single victory point away from winning. The next turn (with some help from Groo, of course), I had one rather small building left. Ow! It would have been much cooler if I'd been the one to play the
Groo
card on an opponent, of course! But
Groo
is even fun when you lose. Late pledges are still available for
Groo
until the 10th. The shipment is currently in transit from the printer; grab one before Groo sinks the boat! Then you won't be asking yourself "Did I err?"– Jean McGuire
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
Published on September 08, 2023 02:07
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