Interdimensional Prophets – Deckbuilder (Game Dev) #2

If someone had told me a few years ago, when I was obsessed with board and card games, that in a few days I would have developed a Python program that generates game cards effortlessly, I would have jumped for joy. Working with Python, coming from Rust in particular, is like going from aerospace engineering to building toy rockets; thankfully, a card generating program doesn’t require the speed and multiprocessing that Rust provides.

[Check out the rest of this post on my personal page, where it looks better]
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