Let Chaos Reign
While there has not yet been any official comment from Wizards of the Coast in response to the supposed draft of version 1.1 of the Open Game License, a number of other creators and companies whose publications depend on the continued viability of the existing 1.0a version have made the current state of their plans known. Here are some of those of which I am aware. Please feel free to add more in the comments below.
Arc Dream, publisher of Delta GreenArcane Library's upcoming Shadowdark Chris Gonnerman's Basic Fantasy Christian Mehrstam's Whitehack Kobold PressNecrotic Gnome, publisher of Old School EssentialsTroll Lord's Castles and CrusadesThat may not seem like a long list but consider the titles. Both Basic Fantasy and Castles & Crusades, two games that play important roles in the prehistory of the OSR, are there, which says a lot, I think, about how much this situation has the potential to up end even our little corner of the wider hobby. Equally important on that front is Old School Essentials, an elegant restatement of the Moldavy/Cook/Marsh rules that has deservedly received a lot of praise – and play – over the last few years. I would not be the least bit surprised to see many more creators and companies issue similar statements in the days to come, particularly if WotC continues its silence on the matter.At this point, I feel that the damage has been done and is irreparable. Even in the event that Wizards of the Coast issues a repentant mea culpa and presents a new draft of version 1.1 of the OGL that does not attempt to "de-authorize" its predecessor, I'm not sure anyone would believe them. And why should they? The reality is that WotC is a subsidiary of a huge, multinational conglomerate; expecting it to behave in a fashion where anything but the bottom line matters has always been a fool's bet. We might somehow dodge this particular bullet, but there's no guarantee that WotC won't try to pull something similar – or worse – in the future. Why take the risk?
I'd originally planned to keep my Secrets of sha-Arthan fairly close to the conventions of Dungeons & Dragons and its clones. Now, though, I'm less inclined to do so, even if that necessitates rewriting portions of my current draft. As it is, I already don't use any of the character classes, races, spells, monsters, or magic items of D&D, so the rewrites might not be unduly onerous. Plus, it'll give me the chance to make the final game much more its own thing, which is probably what I should have done in the first place.
Looks like 2023 has already started with a bang. I wonder what more will unfold in the days and weeks to come.
Published on January 10, 2023 12:00
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