Words Into Works #062 | Kill Criteria

In 2002, Stewart Butterfield conceived ideas for a massively multiplayer online video game. But without the funds to make his dream a reality, he and his colleagues focused on building a side project that would later become a full-time gig. [1]  Seven years later, with the proper financial backing in place, Butterfield realized his vision […]

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Published on January 09, 2023 04:03
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