Glyphs and Protective Inscriptions
As anyone who's read it knows, the AD&D Dungeon Masters Guide contains not just excellent advice and suggestions to the referee, but also some odd and easily overlooked details. Take, for example, these examples of possible glyphs of warding at the bottom of page 41:

On the next page, while discussing the cleric spell aerial servant, Gygax briefly notes that "the spell caster should be required to show you the form of protective inscription he or she has used when the spell is cast." He then provides illustrations for the three forms mentioned by name in the spell's description in the Players Handbook.

Frankly, I see this as a strength in AD&D and indeed any roleplaying game. I have little interest in a RPG that leaves no "creative lacunae" where the referee can exercise his own imagination. Moreover, any game that did attempt to cover every base would necessarily be immense in scope, not to mention length. I'd much rather spend my time playing – and making things up – than seeking out every jot and tittle of the rules. I doubt I'm unique in this regard.
Published on December 30, 2022 21:00
No comments have been added yet.
James Maliszewski's Blog
- James Maliszewski's profile
- 3 followers
James Maliszewski isn't a Goodreads Author
(yet),
but they
do have a blog,
so here are some recent posts imported from
their feed.
