I love the idea of an area "hub". Amnesia: Dark Descent & Silent Hill: The Room used it to great effect.I'm applying the same approach to Zweihander #ttrpg, as the PCs explore a house with non-Euclidean spaces.Here's the hub, with 6 unlockable exits (terrain by @thiseffingm)




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Published on December 21, 2022 15:51