The Tékumel Interview

Last week, Sean McCoy, designer of Mothership, asked me if I'd be willing to be interviewed about my experiences refereeing my ongoing House of Worms Empire of the Petal Throne campaign. Sean was particularly interested in what I'd done to keep the campaign running for the last seven years and I hope I provided some answers useful to others. Since I return to blogging almost two years ago, I've been beating the drum for long campaigns, but I recognize that this is outside many people's experiences, which is why I keep talking about it. Odds are it'll remain a significant theme on Grognardia for quite some time to come.

In any case, the interview has been posted here, if you're interested. (Apologies in advance: the interview long and the font size on Sean's blog is quite small.)

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Published on June 09, 2022 13:03
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