White Dwarf: Issue #28

Issue #28 of White Dwarf (December 1981/January 1982) is the first issue of the magazine not to include its publication date on the cover. I suspect this is part of the ramp up to its going monthly in a few issues. The cover illustration, by Terry Oakes, is another eye-catching science fictional one, something WD did much more often than Dragon, as I've noted on multiple occasions. In his brief editorial, Ian Livingstone alludes to this obliquely when he notes that "role-playing games now cover a multitude of themes." Still, I wonder why it is that SF was so much better covered in White Dwarf than Dragon or Different Worlds. Was there something in the then-current UK zeitgeist that explains it?

The issue begins with a very peculiar article by Andy Slack entitled "The Magic Jar." The purpose of the article is to provide brief conversion guidelines between four different pairs of RPGs: En Garde! to AD&D; Spacequest to Traveller; AD&D to Chivalry & Sorcery; and Spacefarers to Traveller. The guidelines offered are limited primarily to comparing dice probabilities and bits of advice on differences in feel between the paired games. I'm honestly unsure how useful this article would be, but I nevertheless find it fascinating for the games Slack includes. AD&D and Traveller figure prominently, as one might expect. The others are much more obscure today and I can't help but wonder how significant they were at the time of publication. 

"Sorry!" is a Traveller scenario by Bob McWilliams specifically written for characters who "shoot first and ask questions later." Basically, McWilliams presents a situation involving multiple alien life forms with which the characters are not familiar and only be observation and thought can they be sure which is – or is not – a threat. Adventures like this are interesting for what they suggest about the play styles of the time. For example, the reference to "shoot first and ask questions later" at the start would imply that The Travellers was more than mere satire. 

"Open Box" reviews a variety of game products, starting with the Fiend Folio (8 out of 10), which is it calls "advantageous … [but] not essential to own." ICBM by Mayfair only scores 4 out of 10, in part because it might "have the effect of endorsing Reagan's arms build-up." OK, then. More positively reviewed are Judges Guild's Ley Sector for Traveller (6 out of 10), Marooned/Marooned Alone (10 out of 10), and Library Data (A–M) (9 out of 10), also for Traveller. Finally, there is Undead by Steve Jackson Games (8 out of 10). 

"War Smiths" is a new class for AD&D created by Roger E. Moore. It's an unusual class that is somewhat reminiscent of the paladin in that it's a fighter sub-class that can use spells. However, its focus is, as its name suggests, the creation of weapons and armor whose quality improves as they level up. I don't see the necessity for such a class myself, but Moore seems to have done a good job in designing it. I could say similar things about Steve Cook's "On Target," a critical hit system for use with Traveller. "Operation Counterstrike" by Marcus L. Rowland is a D&D adventure for use with the space travel rules he presented in the preceding issues. The adventure is loosely based on The War of the Worlds by H.G. Wells – hardly a surprise coming from the writer who'd create the Forgotten Futures RPG.

"Treasure Chest" presents five new magic items, including Jeckyll's [sic] Potion, inspired by The Strange Case of Dr Jekyll and Mr Hyde. It's worth noting that two of the five items are written by Roger E. Moore and another by his wife, Georgia. Meanwhile, "Fiend Factory" details five new sylvan monsters for AD&D, like the (unexpectedly good) black unicorn and birch spirits. While I'm not always keen on the specific monsters featured in these columns, I very much appreciate editor Albie Fiore's use of environmental themes as an organizing principle.

This is another strong issue of White Dwarf. I'm likely biased in this regard, because of my love of Traveller and AD&D, articles for which I generally enjoy. Even so, I don't think it can be disputed that the magazine's quality continues to improve with each issue. 

 •  0 comments  •  flag
Share on Twitter
Published on February 21, 2022 21:00
No comments have been added yet.


James Maliszewski's Blog

James Maliszewski
James Maliszewski isn't a Goodreads Author (yet), but they do have a blog, so here are some recent posts imported from their feed.
Follow James Maliszewski's blog with rss.