Kata Kumbas

Designed by Agostino Carrocci and Massimo Senzacqua, Kata Kumbas was the second Italian language roleplaying game ever published. It first appeared in 1984 just a few months after I Signori del Caos. Unlike its predecessor, Kata Kumbas featured an original rules system – I Signori del Caos was derivative of AD&D – and, more importantly, a setting based on a fantastical version of Italy (or Laitia). Laitia has many inspirations, from Orlando Furioso to Italo Calvino's Italian Folktales to sword-and-sandal movies. As a result, Kata Kumbas has a comedic and picaresque tone, especially when compared to most English-language games available at the time.


There is, I am sure, a great deal more that could be said about Kata Kumbas, but I will leave that to readers who have actually seen and played the game themselves. Based solely on the little I've gleaned about it, I think it's something I'd probably have enjoyed. It's also a reminder of how delightfully different the RPG scenes of other countries can be from those with which I am already familiar.
Published on January 31, 2022 09:00
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