What is Procedural Generation and How Can We Get Caleb to Not Hate it?

 The game-making lessons we learned are: Music both directs and enhances the mood. Chill must support a chill atmosphere but also it provides feedback to the player that this is a game (or section of a game) that should allow for chilling out. Lack of enemies alone doesn’t signify a conflict-free scenario. (Valheim) Pawns […]

The post What is Procedural Generation and How Can We Get Caleb to Not Hate it? appeared first on Video Game Thoughts and Reviews.

 •  0 comments  •  flag
Share on Twitter
Published on January 30, 2022 08:14
No comments have been added yet.