(This column is posted at www.StevenSavage.com and Steve’s Tumblr. Find out more at my newsletter.)
Welcome to the start of a new series analyzing how games and game systems provide lessons for storytelling. I will focus on what games teach us in general, though my focus is on advice for non-game tale-telling. Now, onward!
Approaching InfinityApproaching Infinity is a space adventure in the “roguelite” vein. Like the classic game “Rogue,” the game is usually over when you die. Gam...
Published on December 18, 2021 11:03