White Dwarf: Issue #13

The issue's first article is "Advanced Dungeons & Dragons Combat Tables," a four-page excerpt from the forthcoming Dungeon Masters Guide. I believe Dragon had a similar feature around the same time – proof, I think, that the release of the final volume of AD&D was much anticipated by D&D players, as it would finally provide many much needed tables, charts, and rules to replace those found in OD&D. "The Fiend Factory" also appears in this issue, providing more monsters for use with D&D. Most interesting to me were the collection of elemental monsters called "imps" in this issue, but renamed "mephits" in the pages of the Fiend Folio.
Of very great interest to me was "Expanding Universe" by the excellent Andy Slack. This is the first part of a series of articles intended to, as its title suggests, expand the universe of GDW's Traveller. Slack offers new and supplementary rules for skills and poisons, some of which (like the rules for languages and learning by experience) are quite useful. I fondly remember Andy Slack's contributions to White Dwarf, which were among my favorite parts of the magazine. Seeing the very first installment, which I never saw back in the day, is thus a small thrill for me.
"Open Box" presents only three reviews: the D&D modules In Search of the Unknown and Tomb of Horrors. Since Don Turnbull is the reviewer of these products, he rates them very highly – 9 and 10 respectively – and his criticisms are few (he complains about the use of Roman numerals in module B1, for example). The third review is of the Games Workshop's Dungeon Floor Plans, which would seem to be something akin to Heritage USA's Dungeon Floors. They're a collection of sheets intended to be cut apart and used in conjunction with miniatures to represent the layout of a dungeon. The reviewer likes them very much and gives them a score of 9. Never having seen them myself, I have no basis for agreeing or disagreeing with this assessment.
Next up is Brian Asbury's "The Houri Character Class," an alternate female-only magic-user sub-class that relies on charm and seduction. Here's the class's advancement chart, followed by its spell list.


Part six of Rowland Flynn's "Valley of the Four Winds" is here, as is another installment of "Treasure Chest." This time there are fourteen new spells by a variety of authors. One such author is Richard Nixon, which I initially thought a joke, but, reading his contributions – catatonic control, rope control, and spell store – it's clear that he simply had the misfortune of sharing his name with the disgraced US president. Go figure!
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