In Computer Graphics, Inside Outside is performed to test whether a given point lies inside of a closed polygon or not. Mainly, there are two methods to determine a point is interior/exterior to polygon:
Even-Odd / Odd-Even Rule or Odd Parity RuleWinding Number Method
Even-Odd Rule / Odd Parity Rule
It is also known as crossing number and ray casting algorithm. The algorithm follows a basic observation that if a ray coming from infinity crosses through border of polygon, then it goes from ou...
Published on August 27, 2021 05:07