RIP Steve Perrin (1946–2021)
As some of you have no doubt heard, Steve Perrin, one of designers of RuneQuest (and, through it, Basic Role-Playing and all the other RPGs based on it), has died at the age of 75. I don't know that I can do him a better tribute than that posted on the Chaosium blog yesterday, so I'm simply going to quote from it:
He is one of our Great Old Ones. An innovative genius who helped pave the way for us to exist today, delighting gamers while they sit around a table, in person or online, exploring stories and adventures together, weaving new tales of derring-do. RuneQuest and Superworld were his children, and his imprint on so many of our other games is indelibly present.
Many of us grew up playing his games. He was the uncle we admired, envied, and listened to for his wise counsel. In the last few years, as a new edition of RuneQuest was born he was there, his wisdom and experience reminding us of the simple, pure, and wondrous origins of the magic of roleplaying. How can you say thank you for that?
My late father regularly used to say, "No one is getting any younger." I find myself thinking of that more and more lately, not just as I grow older but as so many of the people I knew and looked up to as a younger person pass beyond the veil. Steve Perrin will be missed by those who knew and loved him, whether personally or through the games he created or inspired others to create. All things considered, that's not a bad legacy.
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