RIP Steve Perrin

Just heard of the passing of game designer Steve Perrin, best known as one of the key creators of perhaps my favorite RPG of all time, Runequest.

Greg Stafford is the figure most strongly associated with RQ, and for good reason, as he was creator of its setting, the wonderful world of Glorantha. But Perrin was the mind behind the game's engine. He created RQ's core roles, the elegant and flexible basic role playing (BRP) mechanics that were successfully transported across multiple iterations, including the likes of Call of Cthulhu and Stormbringer.

For a time RQ was my preferred alternative to Dungeons and Dragons largely because of its fun and deadly mechanics for combat, including rules for parrying, hit points by body location, and armor that absorbed damage. I also loved its spell points system, allowing anyone to cast spells. Back in the day we used RQ2 and RQ3 interchangeably, mixing and matching rules as we saw fit, passing many fun hours with these wonderful boxed sets.

Perrin was 75 years old. He'll be missed.

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Published on August 14, 2021 04:55
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