This is the last part of my GDC trilogy about the gamer’s brain (how cool is that!). A warm thanks to all of you who liked my previous talks, gave me constructive feedback, and supported me! 🙂 This post is a transcript of my talk with the slides. You can find transcripts of the first […]
The post The Gamer’s Brain, part 3: The UX of Engagement and Immersion (or Retention) – GDC17 talk appeared first on Celia Hodent.
Published on March 05, 2017 15:47