Dark Rituals Malleus Maleficarum - Preparing the Game

This recently fulfilled 2020 Kickstarter arrived right before the 2020 Holidays. It's one-versus-many game (witch vs. 1-4 heroes). Before jumping in, I did some prework that other backers (and future buyers) may appreciate. This post clarifies some steps to make the already-great game more enjoyable.

This is a fan-based FAQ, living-document that captures feedback from DGG to key questions like:
Preparing The Miniatures, Reference Guide, and Chests:
Q. What does the ✸ symbol mean?
A. A Hit (added to the Attack Value). ("gain 1 ✸" is equivalent to adding an extra
roll to Attack Value... it is NOT an extra wound)
These miniatures are great... but they are all born gray! Tough to play a game of fantasy chess with all the pieces looking the same. And the size of the mini's vary even with a type, so you cannot rely on size to help. So, let's clear that up:
Label each miniature with a Sharpie on its undersideColor by creature type/class (based off of colors in the rule book)Witch's team primed in BLACK, Hero & Villagers with WHITEWitch's subclasses dry-brushed to bring out detail:Witches are red (even the burning ones)Minions are cyan/blueCreatures to be summoned are lime-greenDemons are purplePossessed Serfs (just black with white highlights)As per the FAQ, added an "✸" on the icon reference sheet (backside of manual) for a "hit"For chests, placed colored tokens to enhance contrast (otherwise they are too difficult to see"