An interactive story generator based on the GPT-3 algorithm
Some madlads have somehow taken the GPT-3 algorithm of artificial intelligence, which is one of the most revolutionary ever created in language processing, and used it in a website to generate interactive stories as if the artificial intelligence was a dungeon master directing your campaign. I attempted a few tries, and the one found in this link is the first run I've attempted somewhat seriously. It's almost unbelievable how well it works. Try your own in the main website.
I'll post the story generated. Have in mind that beyond the story prompt and the orders I introduced (actions and dialogue coming from the protagonist), everything else was produced by the artificial intelligence:
I'll post the story generated. Have in mind that beyond the story prompt and the orders I introduced (actions and dialogue coming from the protagonist), everything else was produced by the artificial intelligence:
You are Kirochka Koliaevna, a space pilot that handles delivering cargo and personnel from a space station to nearby planets and outposts. You are considering taking a ship without permission to go in a exploratory mission with your friend the scientist Mara Hilderin. You have just boarded a spaceship along with your friend Mara and are piloting it towards a nearby barren planet that has an unexplored alien outpost.
Suddenly you notice a large metal object hovering near the edge of the atmosphere of this planet. It is clearly not part of any spacecraft and appears to be some sort of weapon or drone.
> You scan the large metal object with the ship's capabilities.
You quickly activate the ship's weapons systems and begin scanning the metallic object. The craft begins to shake violently as you attempt to get a clear view of what exactly is on board.
> You ask to your friend Mara Hilderin how she thinks you should approach this unknown metal object.
"I think we should prepare ourselves for an attack, I advise you to ready the turrets and arm our torpedoes." She says calmly.
> You ready the turrents and arm the torpedoes to attack the large metal object.
The ship's turrets are now controlled by the pilot automatics and the torpedoes are armed. However if you want to use them you must leave your seat and get to the turrets, a dangerous proposition.
> You say "Mara, get to the turrets to shoot at the large metal object."
You stare in amazement as Mara leaves her seat and enter the turret to shoot at the large metal object.
"Argh, what are you doing? You are supposed to stay in the chair!"
> You tell Mara to shoot with the turrets at the large metal object, while you also shoot a torpedo at the object.
The large object has suddenly begun to move, Mara begins shooting at it and hits it, but she doesn't cause any damage. You shoot a torpedo from the front and it explodes in front of the large metal object.
> You say "Mara, I don't think we'll be able to destroy this object. It's better if I simply pilot our ship away to the surface of the planet!"
The metal object suddenly begins to move toward your ship, and it's too close to avoid it.
> You yell at Mara to brace for impact, but also execute evasive maneuvers with your spaceship.
The large object hits the ship, damaging some of the equipment. You pilots begin to scream and you find yourself falling from your chair.
"Aaahhh!"
> You say "Are you okay, Mara? Have you suffered any damage?"
The ship continues to fall towards the planet. She stands up and faces the other pilot, whose face is covered in blood.
> You jump on the pilot's seat and steer the ship to land safely on the barren planet.
The ship has taken great damage, but it's not destroyed. You use the remaining thrusters to land on the planet.
> You check the status of the ship to figure out if it has suffered damage that cannot be repaired.
The ship has suffered great damage, you are pretty sure that there is nothing more that Mara or you can do to repair it.
> You say "Mara, we are in trouble. I cannot repair the ship in the state it's in, and we can't radio the space station or else they'll know we stole the damn ship!"
The space station suddenly appears in the horizon. It's a surveillance satellite disguised as an asteroid.
Mara sits down in shock, and you actually find yourself doing the same thing.
> You look around the landing site to figure out the visible landmarks on this barren planet.
Other than the river you can see a few hills in the distance and some rocks, but aside from that it's just barren dirt, sand and rocks.
> You say "Mara, are we far away from the alien outpost we came to explore?"
Mara thinks for a moment, looks at the hills in the distance and says "I think we are".
> You say "In which direction do you figure that the alien outpost is?"
Mara points to the hill in front of us.
You hear a noise and find yourself looking at the metal sentry robot through the window.
> You walk to the hill where the alien outpost is supposed to be located.
The metal sentry robot begins to shoot a green laser beam, which bounces from one side of the ship to the other. However, it has failed to hit either Mara or you, who are the only ones who came on the ship.
> You say "Mara, do you have a weapon to attack this sentry robot?"
She opens her backpack and shows you that all she has is a flashlight.
She looks at the sentry robot through the window and begins to yell at the top of her lungs.
> You grab Mara by the arm and run towards the alien outpost on the hill.
As you are running, you find yourself getting tired and panting.
You think about how it's been a while since you had a proper meal.
> You say "I am hungry, but it's no time to think about food! We have to get inside that alien outpost before the sentry robot murders us!"
You tell Mara in a loud voice to run faster, but she's already running as fast as she can.
The sentry robot is very close to you.
> You get inside the alien outpost and try to hide from the sentry that pursues you.
You enter the building and find nothing but a dark hallway.
The green laser beam bounces from one side of the ship to the other as you hide in the hallway of the alien outpost.
> You say "Mara, I think we are not going to be able to return to the ship. We'll have to figure out what awaits us in the depths of this forsaken alien outpost."
You hit your head with your hand as you realize that you just ran inside the building without even thinking about a plan.
You look at Mara and see the fear in her eyes as she hugs herself.
> You embrace Mara and soothe her.
Kissing her on her cheek, you hold her in your arm for a moment.
You feel the warmth of her body and smell the scent of her hair.
> You say "I've always loved you, Mara. And here we are together, at the end of all things."
She looks at you and whispers "Let's explore this building."
You hold her hand and look around. The corridor is empty, but you can see a door at the end of it.
> You attempt to open the door at the end of the corridor.
As you put your hand on the door knob, you realize it's locked.
You have no way to open this door.
> You say "Mara, how do you figure that we'll be able to open this door? This is a dead end already!"
Mara stares at the door and looks at the lock.
She says to herself "I wish I had a bobby pin or something similar right now."
You stare at her, thinking about what she just said.
> You say "If I tear out one of my toenails, will you be able to fabricate a bobby pin out of it?"
She looks at you and says "You'll lose your ability to run away from the sentry!"
You pull out one of your toenails, and hand it to her.
> You say "Mara, please create a bobby pin with my torn toenail!"
Mara laughs and thanks you as she takes hold of your foot and starts working on your toenail.
When she finishes, she holds a bobby pin in her hand which looks a bit odd.
Take the bobby pin and open the locked door with it.
You grab the bobby pin and open the door.
You enter a large room with a giant metal contraption in the center.
There are two doors on either side of the room.
> You tell to Mara, who is a scientist, to figure out what's the metal contraption in the center.
You point at the contraption and ask Mara what that machine does.
Mara walks towards the machine and gives it a once over.
> You look for any markings to figure out what alien species might have built this outpost.
As you look at the contraptions, you discover an engraving in a script that you don't recognize.
The alien alphabet has nothing in common with any of the writing systems you know.
> You say "Mara, I don't recognize the alien script! It might actually belong to an undiscovered species."
Mara walks towards you and gives the contraption a second look.
She says "I'll try to figure out what it does."
> You say "Excuse me. I'll stop bothering you."
You stop talking, and she gets back to work.
The device consists of an engine connected to a metal box with a large amount of wiring connected to it.
Mara inspects the engine.
> You say "The contraption is an engine, then? Can you figure out how to start it?"
The device relies on electricity, and it seem to be hooked up to a generator located just under the metal box.
Mara inspects the box.
She says "I'll try to open this box."
> You help Mara to open the box.
As you open the box, a bright light blinds you both.
Mara screams in agony as the bright light fades away.
You find yourself floating in an endless void...
> You say "What the hell happened!? Mara, where are you!?"
Your voice reverberates through the void.
Suddenly, you hear Mara's voice from afar, screaming in agony.
"Mara? What's happening?"
> You find some recognizable landmarks in this void you are floating in.
You try to see something, but the only thing you can currently see is an endlessly long white line going through the void.
> You follow the line to see where it leads.
You try to follow the line, but it keeps getting farther away.
You can hear Mara screaming in the distance.
"Mara, where are you?"
Your voice keeps echoing through the void.
> You say "Mara, tell me where you are! We need to find each other!"
You hear her voice once again, but this time it is louder and clearer.
Mara screams "I'm stuck in an endless void! I don't know where I am!
> You figure out if you got blinded by the light, but you can touch the room's walls.
You feel nothing but air.
"Mara, I don't know where the walls are."
The silence continues for a while.
Then, you hear Mara's voice scream in pain once again.
> You say "Is this hell, or some kind of alien security system?"
Your joke makes Mara laugh.
"This isn't hell. We're still alive."
Mara starts laughing.
"How do you know?" you ask.
Mara laughs even harder.
> You yell for the alien intelligence that might be overseeing this situation to please forgive you and return you to the outpost.
You feel a wave of pain going through your head, and then...
You find yourself in the abandoned outpost, sitting inside the floor. You have returned to normal.
> You look whether Mara has returned as well.
After waiting for a few minutes, Mara finally shows up.
"What happened?" Mara asks. "I got thrown out of the outpost into some endless void."
You explain to her what occurred.
> You say "Was that a security system, Mara? Are we not supposed to touch the engine?"
"No, it was the 'Shattered Engine', an engine that runs on Dark matter."
Mara sits down next to you, staring into the void.
> You say "What is this engine supposed to do, sitting as it is on an alien outpost on a barren planet?"
"It's part of a probe. This outpost is just a probe that contains a number of automated ships with the sole purpose of spreading seeds on planets."
"Who is going to receive these seeds?
> You say "Mara, I arranged this mission so we could make some discovery that would further your career. Do you think this is valuable information?"
Mara looks into the void once more.
"We need to figure out how to return to our bodies. I don't know if this information is useful."
In fear, you start yelling.
> You say "Return to our bodies? What are you talking about, Mara? We got returned from the void! We are back at the outpost!"
"No, we are still in the void. But it seems like we have found a way to talk. We can use this ability to our advantage."
> You say "I have a feeling that we'll never escape this place."
"We need to try. If we stay, we'll suffer the same fate as the others."
Suddenly, you hear a loud voice coming from the direction of the probe.
> You listen to what that voice coming from the probe might be saying.
"You have been chosen to spread seeds in this galaxy. This probe contains the materials needed to construct ships that will spread life-bearing seeds on dead planets, allowing them to be inhabitable.
> You say "How are we supposed to spread those seeds? We can't even return to our bodies!"
"The ships of the probe contain the bodies of those that were chosen. By placing our bodies in the ships, we will be able to pilot them.
> You say "Place our bodies on those ships, so we can pilot them!"
"We don't have much time. Quickly, choose a ship to place your body in."
A dozen or so ships appear in front of you.
"I can't pilot all of these ships by myself."
> You choose the fastest looking ship to pilot.
As you inspect the ship, you see that it is made up of a strange brown material.
"It's made up of some tough material."
"This is great! We can use this to spread the seeds!"
> You jump into the ship and attempt to start its engine.
Once inside the cockpit, you are faced with a large screen.
"The screen is on. This is odd. It seems like the ship was prepared for us."
> You say "Mara, are you comfortably seated? We are going to escape this outpost as soon as possible."
"I'm ready to escape from this place. I can't find anything that seems like a control system."
"This all seems too easy. This ship is almost as if it was meant for us.
> You pilot the ship out of the barren planet.
"We're out! We're out!"
The probes screen shows a clear picture of the blackness of space, with thousands of tiny pinpricks of light from far away.
> You say "Mara, we are not going to do what that probe wanted us to. We are going to return to our space station and try to forget that I ever dragged you into this mission."
"I'm ready to return to the space station."
The engine of the ship suddenly flares up, propelling you away from the barren planet.
"We're out! We're out!"
> You as you pilot the ship into the space station's shipyard, you grab Mara and kiss her in the mouth.
"We're here!"
You and Mara exit the ship, to be greeted by several security guards.
"Who are you?
> You ask the guards whether they are going to arrest you for taking the ship without permission.
The guards all move away from you. You notice four big guards to surround the two of you.
"We aren't going to arrest you, but you'll have to come with us."
> You say "Very well, guards. Take us wherever you intend to take us. I need a rest anyway."
"Lead us to our destination."
The guards lead you and Mara into a private car of some sort.
"What's going on here?
> You say "A private car? A citizen has demanded to meet with us? Or is it a member of the military?"
"It's a citizen, demanding to meet with us."
The guards place you and Mara in the car, which speeds through the tunnels at an alarming rate.
> You say "Mara, don't worry. This mission was my idea. If they attempt to get you in trouble, I'll say it was my entire responsibility. You won't suffer for this."
"I won't suffer too much from this."
The car soon stops, and the door opens. A voice calls out to you.
"Come on, step outside the vehicle."
> You step out of the vehicle along with Mara, but demand to know who arranged this meeting.
You and Mara exit the car. You are in a place you've never been before, a place that was clearly not made for human use, with tight corridors and a strange, damp air.
> You say "What the hell is this? This is a human led operation? What species was this places made for?"
"The Craxil."
"CRAXY!" you hear a loud, screeching roar down one of the corridors.
> You say "Mara, is this an ambush? I can't tell, I'm too idiotic!"
"No, no ambush."
Suddenly, the owner of the voice appears in front of you: a tall, humanoid creature with grey skin and black spots.
> You say "So, mister Craxil, it seems that your kind has some kind of important position on the hierarchy of this space station."
"Craxil," the creature hisses in a low, rumbling tone.
"I have been given the honor of leading the Craxil to your location. The honor is mine, human.
> You say "Why did you want to meet with me specifically? I'm just a lowly pilot handling deliveries, and occasionally taking ships without permission on secretive missions to barren planets."
"The Craxil wishes to know what you humans seek out here."
"I wish to live."
"You already live. What does your kind seek out here?
> You say "We want to do what us humans do: colonize, exploit, destroy, and somehow turn everything we find into a sexual depravity."
"The Craxil understands."
The Craxil looks to Mara.
"The human speaks for you?"
"Yes, the human does speak for me.
> You say "Are you content with my explanation, Craxil?"
"The Craxil is content."
The Craxil slinks over to you, and begins speaking again.
"The Craxil finds your answer... satisfying."
Published on November 06, 2020 18:38
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Tags:
ai, artificial-intelligence, story-generation, storytelling
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