[Dork] What is Important
It could be as simple as changing "Refugees got to survive long enough to become heroes and save their people" to "Heroes got to save their people." I love the idea of regular people becoming heroes, but that one has been eluding me (I shouldn't feel bad, I don't think TSR/WotC got any closer with 36 years into it, either). So there is that.
What I wanted to actually write down before I dove into some piracy was this: in games, and this is not new tech, this is just me bashing out some already beaten path, I don't care about the question "Can you [the player's character] do this thing?" A question that is the hallmark of task-based games. If that's the question, the story gamers have a good answer for it: yes. Hell, even D&D in modern editions had that answer, buried under rules and rules and rules. Can you do this thing? Yes you can. This is not worth dice rolling.
These are the questions I want to codify as being worth dice getting rolled:
Can you do this thing despite [$factor against you]?
Can you do this thing such that [$complex situation turns out in your favor]?
Can you do this thing while [$other thing going on]?
Can you do this thing before [$other thing happens]?
Now, technically, all of the 2nd through 4th questions can fall under the umbrella of factors against you - complexity of the situation, divided attention, time limits. I am wondering, are these meaningful distinctions to you, just on an emotional level, should there be more of them that I missed?
What I wanted to actually write down before I dove into some piracy was this: in games, and this is not new tech, this is just me bashing out some already beaten path, I don't care about the question "Can you [the player's character] do this thing?" A question that is the hallmark of task-based games. If that's the question, the story gamers have a good answer for it: yes. Hell, even D&D in modern editions had that answer, buried under rules and rules and rules. Can you do this thing? Yes you can. This is not worth dice rolling.
These are the questions I want to codify as being worth dice getting rolled:
Can you do this thing despite [$factor against you]?
Can you do this thing such that [$complex situation turns out in your favor]?
Can you do this thing while [$other thing going on]?
Can you do this thing before [$other thing happens]?
Now, technically, all of the 2nd through 4th questions can fall under the umbrella of factors against you - complexity of the situation, divided attention, time limits. I am wondering, are these meaningful distinctions to you, just on an emotional level, should there be more of them that I missed?
Published on January 26, 2012 17:23
No comments have been added yet.
Erik Amundsen's Blog
- Erik Amundsen's profile
- 3 followers
Erik Amundsen isn't a Goodreads Author
(yet),
but they
do have a blog,
so here are some recent posts imported from
their feed.
