Yesterday we laid out the concept and framework for the Mascot class for 5e, so now it’s time to begin deliver into some specifics.
At 1st level you choose a Mascot Archetype. This defines what KIND of mascot you are, and will impact your character’s options and play style as you gain more levels. In a full version of this class we’d likely want at least 3 Mascot Archetypes, but for blog posts I think we can just do two. (If there’s a huge demand for more, we can always circle back ‘around to it. 
Published on July 08, 2020 13:42