Nita Final Drafting, Now With Obscure Notes

One of the things that happens as I work on a final draft is making notes about the little stuff, like Button pushing her glasses up her nose in Act One and Two and then not again. It’s not major rewrite, just making sure that I hit everything I’ve set up, repeat motifs, that sort of thing. So I use sticky notes on my desktop (all virtual) and at the end, where I am now, I go back and try to make sense of them. Most of the time, I can, but there are always a few puzzlers. So in the interests of getting a Monday blog post up here, here are some of the notes I’ll be processing this afternoon. I’ll be finding them stuck all over the place and on pieces of paper strewn through out the house, but for now it’s this. Talk about whatever you want in the comments. Have a nice Monday!



Cold


Move Max and Daphne to Act 3


Mammon asks Max leading questions about Nick in diner


Hit the giant sloths twice more.


Talk to Astoria.


Astoria confesses, Act 2


Nita can see green with scupper


Stripe needs a personality


We’re still bitter about those sloths.


Moloch in Act 2


More Joyce


Spooky


Binky, Dorothy gets new bear


Brilliant idea


Frank


Jeo/Daphne as doomed


Marvella, Jason’s Mom


Max/Button: Make Lilith suffer


Nita/Nick romance, physical, on the page


Asshat, iffy


The DA in Act One and Two


Belia saves the mutts at the hellhound breeder


Antidote in Act 3


Mayor in Act 2


Mention Grandmas


Nick


Where’s Vinnie?


Dom in Act Two, Demon Island Daily


Poodles


Hit Joyce harder.


Breakfast Act Three, food specific


Socks: Cthulhu?


Marvella needs an edge, foreshadow the crazy


Team arc; Cthulhu


Do a three beat for Cecily, Dorothy, Astoria


Earth wants its giant sloths back


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Published on September 09, 2019 10:36
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