Blender 2.8 for Absolute Beginners [1]
There are a lot of excellent video tutorials out there, but…none of them allow you watch in slow motion. That means you have to stop, rewind, play, rinse and repeat, until you see that one, teeny thing that a beginner doesn’t know and the presenter takes for granted.
As an absolute beginner myself, I’m writing this series of posts to save other absolute beginners from the hours of frustration and research that went into learning the teeny things everyone else takes for granted. Each post will be step-by-step with screenshots, and I welcome comments that point out things I’ve missed or taken for granted. So, let’s begin!
What is Blender 2.8?
Blender 2.8 is open source, 3D graphics software.
Translation: Blender 2.8 is a free app that produces models of ‘things’ that can be viewed from all angles – i.e. in 3D.
Where can you download Blender 2.8?
You can download the app from here:
https://www.blender.org/download/releases/2-80/
As with all software downloaded from the internet, you should save the file to your computer and scan it with your anti-virus software before installing it.
Getting Started
Once Blender 2.8 is installed, this is what you will see:
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The colourful bit in the middle is like a temporary shortcut menu. Common functions are on the left, and recently used files are on the right. Left click on the dark grey grid in the background to make it disappear.
You will now be looking at the Layout workspace. It contains all the tools and options you will need to create and edit a 3D model. As a beginner, this is where you will spend most of your time.
Before starting to explore the workspace, however, I need to address the elephant in the room – Blender keyboard shortcuts.
Keyboard Shortcuts
Most software programs allow the use of keyboard shortcuts – e.g. Ctrl C for Copy and Ctrl V for Paste [in Microsoft Office programs] – but these shortcuts are an added extra for those who already know the software and want to work faster. In Blender, this process is reversed – i.e. shortcuts first and menus second.
Even as recently as Blender version 2.79, the menus were all over the place, and learning how to find functions in them required as much memory as learning how to use the shortcuts themselves. I started with 2.79. It was hard, very hard.
Enter Blender 2.8. The core functions remain the same, but the interface and the menu system have been rationalized from the ground up, making the learning process much easier. Navigation functions are grouped together as are the creating and editing functions you will use the most. Better still, when you can’t find/remember a less used function, there is a fairly logical and consistent way of finding it. And finally, if all else fails, you can press F3 on the keyboard and search for the function by name.
I had to smile as I wrote about F3. Search is a core function in any software, yet even in 2.8, it’s accessed by a keyboard shortcut and requires you to remember which key it is hidden behind! Blender 2.8 may have emancipated the menu, but shortcuts are still more…equal.