Reamde: Virtual Warriors and Real-World Terrorists

Picture Neal Stephenson's technothriller Reamde is about as much techno-talk as it is thriller, but he kept my heart pounding enough that my brain didn't slow down the narrative too much.

Richard Forthrast is the billionaire co-founder of an online game called T'Rain and a former weed smuggler. So, a champion to gamers right from the start. Though the novel's true hero is his adopted niece Zula.
They story kicks off when Zula’s desperate/idiot boyfriend bungles the sale of stolen credit card numbers. For her poor choice in men, Zula is rewarded with a kidnapping, and we are yanked into an around-the-world adventure involving every type of villain ever punched by Liam Neeson (and a few he hasn’t—get on that!).

See, all the makings of a page-turning thriller. And it is, but it's also more, and your enjoyment of the novel will depend on how much you like that "more" part.

Reamde brims with details vast, deep, and edifying. Want a glimpse into the Russian mafia's white collar crime operations? Check. Curious about how virtual terrain and game economies are created and managed? Got that too! Hungering for a comprehensive description of the topography along a section of the US-Canadian border? No? Well, it’s got it anyway.

The first several chapters introduce us to Stephenson's info-heavy style. This block of characterization had me checking the description several times to make sure I was reading a thriller. We get grandpa watching TV, people chatting on a gun range, backstory on a woman killed by lightning.

I understand the why: it developed a clear sense of Richard’s strained relationship with his family, and so made him more real and the ending more meaningful. Cool. But Stephenson could've achieved the same thing with less—an issue that rears its head throughout the book.

Still, power on, it's worth it.

These sidetracks mostly feel quick because of the interesting views along the way. But there are moments where Stephenson’s descriptions of, for example, the hills, rocks, trees, and their exact configuration drain the action of some momentum. Then the next scene roars into your face, drowning out the impatience and forcing you to hold on, white-knuckled.

Multiple story threads take us through China, the Philippines, Seattle and other exotic locals, with an eclectic groups of tour guides: a Hungarian hacker, Russian mobsters, and networked Islamic terrorists. The kind of guides that'll show you a good time right before beating you to death in a dirty alley with a technical manual.

The rich cast of characters had my attention, especially Zula. She’s a fighter but not indestructible, with a textured backstory based on her home country of Eritrea. I connected with her even more than, say, Jazz, from Andy Weir’s Artemis. I also developed a fascination with several of the baddies. Or a fear of. A fine line between the two.

To sum up, despite an info-heavy story and one big infusion of plot thickening coincidence, the brilliant parts equal more than the sum of the whole.

Oh, by the way, it about 1000 pages.

4/5 rivets
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Published on February 28, 2019 01:19
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