FF: Not Always To Be Sneered At

[image error]

Persephone Devours a Book


Game fiction is, often with great justification, sneered at.  Why?  Well, in the worst game fiction, you hear the dice rattling  However, when written by a talented author, the story can benefit from all the effort that went into designing the setting and backstory for the game. Another benefit is that good gaming fiction—like the best games—is strongly character driven.


For those of you just discovering this part of my blog, the Friday Fragments lists what I’ve read over the past week.  Most of the time I don’t include details of either short fiction (unless part of a book-length collection) or magazines.


The Fragments are not meant to be a recommendation list.  If you’re interested in a not-at-all-inclusive recommendation list, you can look on my website under Neat Stuff.


Once again, this is not a book review column.  It’s just a list with, maybe, a bit of description or a few opinions tossed in.


Recently Completed:


The Throme of the Erril of Sherill by Patricia McKillip.  Quest fantasy, a bit on the light side.  Not what I’d recommend for a first reader of her work, although there is some clever language and marvelous description.


In Progress:


The Life of Greece by Will Durant.  Audiobook.  Touring the various city states.  In Athens now, examining the question of tyranny within an ostensible democracy.


A Gathering Evil by Michael A. Stackpole.  Dark Conspiracy game setting published by GDW.  Uses the amnesiac protagonist very well to introduce a complex setting.  Sly situational humor enlivens a serious action/adventure plot.


Also:


Wolf’s Search edits have taken a lot of reader energy…

1 like ·   •  0 comments  •  flag
Share on Twitter
Published on May 10, 2019 01:00
No comments have been added yet.