The Vanishing of Ethan Carter: Good Enough

Overall, the game began to feel like a chore, but I wasn’t disappointed with it—my favorite sequences involving spacemen and sea-monsters.



I like narrative driven games, they’re my favorite. No matter the genre—books, movies, games, tv shows—to me, the story is all that matters. I can overlook mistakes, budget limitations, and mediocre acting if a story is compelling enough. That’s where I’d put The Vanishing of Ethan Carter, the story was just compelling enough.



The game is only a couple of bucks through the Playstation Store, I think you can also pick it up on Steam and whatnot. Overall, it’s rather basic. You just walk around and discover the story. There’s no objective other than playing detective and trying to figure out what happened to some missing kid. On the surface that sounds easy enough—but you literally start off in the woods with no guidance, direction, or clear objective. Things kind of start happening to you, but you have no idea what you’re supposed to do about them.



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Published on February 13, 2019 16:42
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