Designing for Surreality, Secrets, and a Supreme Experience

Designing for Surreality, Secrets, and a Supreme Experience

When Monte first discussed Invisible Sun with everyone here at Monte Cook Games, three things stuck out to me that I felt would need to be reflected in the graphic and product design of the game: Invisible Sun is a game about secrets. Invisible Sun is surreal.

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Published on October 23, 2018 10:03
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