Question 7: How can a GM make the stakes important?
I’m not sure we can.
Players have to been engaged with their characters, committed to the conceit of the narrative, the ‘contract’ of gaming where we all agree to show up on time and pretend we aren’t just shuffling paper and moving dice.
We’re having adventures and telling tales and building history, right?
If we’re not doing that then it becomes a board-game and the stakes are pretty much just win or lose.
I mentioned this last year, I thi...
Published on August 11, 2018 08:22