B/X Essentials: Post-Apocalyptic Classes and Equipment
As I mentioned recently, there are lots of expansion books planned for the B/X Essentials line. Obviously, a lot of the ideas mentioned in that post are in the state of "planned but purely notional", at present. In this post, however, I want to announce a book that is currently in the works. Without further ado:
B/X Essentials: Post-Apocalyptic Classes and EquipmentWritten by Chance Phillips.
This book is a modular replacement for the standard B/X Essentials: Classes and Equipment, replacing the classic fantasy classes with new classes inspired by media such as Mad Max, Planet of the Apes, and Tank Girl. Likewise, in place of medieval / fantasy equipment, this book contains rules for guns, mashup vehicles, and salvaged technology.
This book is 100% compatible with the B/X Essentials: Core Rules, and can be slotted in alongside any other B/X Essentials books.
The draft text of the book is almost finished, so play testing will commence soon. Get in touch if you're interested in running some post-apocalyptic adventures with the B/X Essentials rules!
To further whet your whistles, here's a preview of the table of contents:
Character Classes: New classes for post-apocalyptic settings.
BikerCardinalGladiatorInventorMarksmanMonkeyMotoristPrepperSoldierLanguages: A brief description of the various languages that are prevalent in different enclaves, as well as the pidgin trade tongue often used by travelers.
Money/Bartering: An explanation of how value and wealth is represented after the collapse of fiat currency, and a system for bartering.
Equipment: A wide selection of firearms, armor, and other gear.
Vehicles: A vehicle creation system and rules for driving in combat.
Mercenaries and Specialists: Listings and stats for the various types of mercenaries and hirelings that players may want to hire.
Wasteland Survival: Rules for surviving the various hazards of the wastelands, from radiation to extreme cold and heat.

This book is a modular replacement for the standard B/X Essentials: Classes and Equipment, replacing the classic fantasy classes with new classes inspired by media such as Mad Max, Planet of the Apes, and Tank Girl. Likewise, in place of medieval / fantasy equipment, this book contains rules for guns, mashup vehicles, and salvaged technology.
This book is 100% compatible with the B/X Essentials: Core Rules, and can be slotted in alongside any other B/X Essentials books.
The draft text of the book is almost finished, so play testing will commence soon. Get in touch if you're interested in running some post-apocalyptic adventures with the B/X Essentials rules!
To further whet your whistles, here's a preview of the table of contents:
Character Classes: New classes for post-apocalyptic settings.
BikerCardinalGladiatorInventorMarksmanMonkeyMotoristPrepperSoldierLanguages: A brief description of the various languages that are prevalent in different enclaves, as well as the pidgin trade tongue often used by travelers.
Money/Bartering: An explanation of how value and wealth is represented after the collapse of fiat currency, and a system for bartering.
Equipment: A wide selection of firearms, armor, and other gear.
Vehicles: A vehicle creation system and rules for driving in combat.
Mercenaries and Specialists: Listings and stats for the various types of mercenaries and hirelings that players may want to hire.
Wasteland Survival: Rules for surviving the various hazards of the wastelands, from radiation to extreme cold and heat.
Published on July 26, 2018 14:13
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