Assassin's Creed: A Storyteller's Redemption

From Altair to Bayek, AC Origins is a homerun when the franchise needed it the most.



I’ve been avid AC player for over a decade—I’ve played all major releases as they came out since its inception. I’ve even read a few of the books, watched the cinematic shorts, and went to the theater to see the movie. I love the story and idea that is Assassin’s Creed.



However, in recent years, the game has strayed drastically from its compelling roots and existential undertones–which was the entire reason I forced myself to play through the clunky hair-pulling controls and egregious repetitiveness that was Altair in the first couple installments. Originally, the story was so good that I was willing to suffer through its god-awful playability. However, as the playability got better, the story became much worse.



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Published on May 31, 2018 23:39
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