Playing Producer: What Would An Overwatch RPG Need To Be?

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Taking a break from my more dramatic posts to do a bit of game analysis here –  I’m playing Product Owner and Producer in my head asking just what an RPG of hit game Overwatch would need.  Last column I identified that it’s probably viable and has good synergy, but it can’t be too much like the core game and probably wouldn’t be good to introduce to the market for at least 3 years.  Also feel...

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Published on May 09, 2018 08:30
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