The April Round-up of Scifi Books
Really excited right now. Liberty is in the top 100 books on Amazon and topping the bestseller charts in several sci-fi categories!
Anyway, here are some more good sci-fi books...
Captain Jess Tolvern of HMS Blackbeard is leading a Royal Navy expedition across long-dormant space lanes toward Old Earth when an alien fleet ambushes her battle cruiser. The aliens are Adjudicators, an ancient race whose ethos is to judge other species and reduce their survivors to a stone age existence.
Tolvern sends a desperate message back to headquarters and retreats with her damaged ship to friendly systems. By the time she returns, the aliens have already invaded Alliance territory with a powerful fleet of star fortresses and accompanying dragoon ships, trapping and laying siege to the allied fleet.
While repairing her ship, Tolvern cobbles together a squadron of damaged allied warships, former raiders, and the local survivors of an Adjudicator attack to drive off the alien fleet.
Mars invites scientists to participate in terraforming experiments which brings the MAVREK team all the way from Terra. But minutes after landing on the space station, Dr. Mark Warren is accused of murder.
The warm welcome continues with an attack on his spaceship, then three Terrans are found dead, and killer cyborgs are spotted. Authorities immediately conduct a massive hunt throughout Martian space and terrible new enemies surface with a direct link to Warren’s old nemesis.
On the planet, the same fugitives hunting Warren also threaten the downfall of Mars itself. The high-octane x-military MAVREK crew battles arms dealers, mercenaries, an infamous hacker, clone trafficking, and an insidious female enemy who will kill to avoid capture. Perhaps they'll save Mars…if they don't die first.
A military pilot stranded on a faraway planet. An alien seeking symbiosis.
The Mentera, an ancient insectoid race with horrible secrets and even more chilling technology, encounter the Zikri, tentacled warlord pirates who roam the galaxy, capturing ships and enslaving their occupants.
When a simple recon mission goes bad, Lieutenant Miko Almstran finds himself the victim of a Zikri heist. Fused with an alien lifeform, he gains mutant powers after being thrust into the bleak future by a freak warp drive accident in the heat of a space battle.
A beautiful Empress, toy to a mutant nomad... A street girl, prowling the casinos, seeking an exit from her home planet. Unlikely allies on a far world, but Miko’s need for them is crucial. What happens to a man forced to align himself with even his worst enemies? When gangsters prowl the colonized worlds, pickings are slim...
Is it possible for one timelost wanderer, perhaps the last hope in the face of a rising alien menace, to save the human colonies from subjugation?
Struggling with newfound sentience and desperately trying to repair itself, The Indescribable Joy of Destruction is a ship trying to find a new home. In a galaxy torn apart by generations of civil war, that isn't an easy task. Tired of being used as a killing machine, it has a huge decision to make: hide and save itself, or help other artificial intelligences achieve freedom. Unable to make the decision alone, it revives the sole human aboard - the enemy officer who crippled it.
Commander Olivia Johnson wakes to find herself in the infirmary of a strange vessel. Her nightmares deepen when she discovers it is the ship that attacked her destroyer. Even as she recovers from her physical injuries, she can't get past her survivor's guilt. She might have failed to protect her crew, but she vows to take revenge on their killer.
When the ship uncovers a genocidal plot by the commander's own admirals, Johnson realises just what is at stake. Together, the AI ship and the human officer must recruit outsiders from both sides. Training the misfits in battle to prevent the atrocity may be an impossible task, but running and hiding is no longer an option.
Two top analysts escaped their intellectual enslavement to the Empire, now intent on taking that same government down using any and every method at their disposal, not the least of which were their great analytical minds.
Bryder was well-suited for this task, a chaos agent with laser-sharp instincts, a grudge against the Empire, and contacts with rebels throughout the universe.
But Nayna was the one they'd really have to watch out for.
After millennia of war, lasting peace is finally established. Until a group of fanatics threatens everyone's way of life.
Driven by justice, Kali finds herself protecting a scientist targeted by the same terrorists who murdered her father. The scientist's mission to discover time travel takes them across the galaxy. With murderers, saboteurs, and mutineers interfering along the way they must do the unthinkable, kill a black hole and change the past.
The world was melting down. North Korea had tested another nuclear missile. Terrorist attacks were happening with frightening regularity in European cities. In the United States, the FBI and CIA were investigating multiple computer hacks in which the Russians were the prime suspects. Then the news took an even more ominous tone. People began seeing UFOs and strange, alien-looking creatures with humanoid shapes, green skin and large black eyes. In places where this occurred, doctors reported the spread of a mysterious virus that scrambled people’s thoughts and caused hallucinations. Many experts believed the virus came from the aliens. The pathogen had not yet been identified; there was no known cure.
Psychology professor Dr. Cora Frost had a different theory: the bizarre symptoms were nothing more than mass hysteria, not unlike the hysteria that caused people in our not-too-distant past to see witches flying through the sky, which justified hanging them or burning them at the stake. Intense stress within societies gives rise to scapegoats. Doing field research within the compound of a cult in Roswell, New Mexico that revered the exact same kinds of aliens being reported on the news, Cora’s entire worldview is shaken and upended. In a shocking series of events, her past and future collide, forever changing her life.
It is 2071. War rages as soldier’s battle enemies remotely using deadly humanoid drones. At home, civilians fight in virtual arenas. A new virtual reality game allows players to fight with real world and deadly consequences. Nobody is safe. As the creators of the game attempt to usurp power with the support of loyal fans, someone must stand against them.
Axel Ward, a special forces soldier turned private military contractor, has no choice but to enter a world of virtual combat to save his country. The fate of the world lies in the hands of a few ordinary citizens. A soldier, a school teacher, and a banker. Can they rise to the challenge, or will they see their country destroyed without a fight?
Khyria Ilan is a commander in the Cortii, the most elite mercenary organisation in known space. With a past she can’t remember, and commanders who would love to see her dead, her future is likely to be short: her command faces their ultimate test to prove their right to survive.
When the odds are impossible, sometimes the only thing to do is play the game...
An inventor of augmented reality glasses is working on a brain-computer interface he believes will revolutionize human cognition, but a massive computer virus threatens to destroy civilization first.
Some think the City of Jade Spires is a utopia. It very much isn’t. Holly Drake is in prison for defending herself from a murderer. That’s the kind of corruption thriving in the city where evidence is destroyed and the innocent go to jail.
But everything’s about to change. Someone exonerates Holly and she walks free. She has no idea who. Or why. But they have a job for her. Steal back the Eye of the Colossus, a priceless jewel. It’s about to be moved off-planet, and when that happens, the trail will go cold.
Out of prison with no other work on the horizon, the job is a gift. If only she knew how to pull off a heist. The clock is ticking. If she can assemble a team and pretend like she knows how to do this, maybe she can fake it long enough to do a job better suited to a master-thief. Why Holly? Who’s pulling her strings? And just how far across the moon system will she have to go to finish the job?
United Earth burns.
The Swarm runs rampant across our space. We mourn the loss of thousands of ships and millions of fallen comrades. Billions of fathers, mothers, sisters and brothers - all gone, all dead. It is time we end this, for our moment has come.
But victory never comes without sacrifice. Heroes are not taught nor trained, but forged in blood and ashes. Our grandchildrens' history books will tell our story, and glorify the heroes and legends.
The Swarm will be conquered; we will prevail.
At any price.
After the disastrous attack on the Manticoran home system by forces unknown, the Royal Manticoran Navy stands on the brink of collapse. A shadowy enemy with the resources to hurl warships across hundreds of light years seeks to conquer the Star Kingdom for reasons unknown, while forces from within Manticore’s own government seek to discredit and weaken the Navy for reasons very much known: their own political gain.
It’s up to officers like Travis Long and Lisa Donnelly to defend the Star Kingdom and the Royal Manticoran Navy from these threats, but the challenge is greater than any they have faced before. Weakened but not defeated, the mercenary forces and their mysterious employer could return at any time, and the anti-Navy faction within Parliament is growing. The situation becomes even more dire when fresh tragedy strikes the Star Kingdom.
While the House of Winton faces their enemies at home, Travis, Lisa, and the other officers of the Royal Manticoran Navy must reunite with old friends and join new allies to hunt down and eliminate the forces arrayed against them in a galaxy-spanning conspiracy.
Manticore has learned that the universe is not a safe place, but the Star Kingdom’s enemies are about to learn it's dangerous to mess with the Manticore!
Pirates and Slavers Beware, the Space Mage is coming for you!
All Thorn wanted, was to be a Battle Mage.
He had the talent, and his whole future was before him.
On the day of Choosing, he finds things don't always go as planned. Suddenly Thorn's life is thrown into fast forward, and he finds himself in a world not of his own choosing.
In a world of spaceships and blasters, instead of horses and swords, Thorn needs to adapt and survive, make new allies, and rediscover that although nothing is familiar, he's still a Mage, and pirates and slavers beware.
Yesterday is history, and today he's become, Yesterday's Spacemage.
When a mysterious drawing binder appears on thirteen-year-old Nate Smith’s windowsill, he starts having visions—and drawing them. Strange creatures come for his work, launching him on a space adventure to learn the alien art of making. Armed with an otherworldly pen that brings his drawings to life, Nate must save planets, and his parents, from the dark creations of an alien mastermind. If only he believed he had talent.
For more than two decades, the sight of the Doctor Fid's powered armor has struck fear into the hearts of hero and civilian alike. And yet—despite his hard-earned experience and the length of his criminal career—he can still be surprised by the depths to which his enemies might sink.
Join Doctor Fid as he investigates crimes so heinous that even the veteran supervillain is taken aback. With every unearthed atrocity, it becomes increasingly apparent that the world is in peril...and that the public's faith in their super-powered protectors has been sadly misplaced.
Perhaps a villain can save the world from those entrusted with its protection.
For centuries, a covert organization of metahumans called the Academy has protected unaware civilians from the Grifters, creatures whose humanity is as deformed as their craggy faces. I’d spent eighteen years ignorant of either group, and of their endless war. Then the Grifters found me.
The Academy whisked me away to safety, and we waited for the danger to pass. Only it didn’t. The Grifters, too stupid to know or too cruel to care that I’d left, kidnapped my best friend instead.
It won’t take them long to figure out their mistake, but I’m not going to give them the opportunity. Finding Kara means grueling training at the Academy—a sequestered hub of classified operations, psychic powers, and fighting creatures that should only exist in nightmares. We have the weapons, the technology, the brains. The Academists are strong, but Grifters are stronger. They can’t even feel pain. But we can, and Grifters are the perfect outlet for releasing that pain.
The Breakers continue flooding across the Akked Galaxy, stealthy and unstoppable. Their next target: the Founder of the Ashamine. Crasor knows if he can kill the supreme human leader, the Ashamine will plunge into pandemonium.
Bound together by a vague prophecy and mysterious powers, Tremmilly and her friends are confronted with an Ashamine invasion. Caught off guard, with only a derelict transport ship to face the vast armada, the odds look grim. Will the Ashamine capture them or will the Breakers obliterate everyone first?
Harbingers of the Dawn continues the Dawn Saga, blending multiple viewpoints and a diverse cast of characters into a galaxy spanning tale of epic science fiction.
Casey Russo thought he’d put his dark past behind him. Working for a friend at his remote farm kept him far away from the tyrannical Cosa Nostra—the mafia overlords who overthrew the U.S. in the ashes of The Last War. But you can’t run forever. When the Cosa Nostra abducts his friend’s son, Casey knows he’s the only one who can keep the boy from meeting a bloody end in the fighting pits...
With the help of a foul-mouthed teen girl with one hell of a right hook, the rescue mission takes Casey deep into enemy territory. To steal back the boy from the heart of corruption, Casey’s only chance is to join the rebellion he hoped to ignore. And achieving his mission may just involve taking down an empire...
Anyway, here are some more good sci-fi books...
Captain Jess Tolvern of HMS Blackbeard is leading a Royal Navy expedition across long-dormant space lanes toward Old Earth when an alien fleet ambushes her battle cruiser. The aliens are Adjudicators, an ancient race whose ethos is to judge other species and reduce their survivors to a stone age existence.
Tolvern sends a desperate message back to headquarters and retreats with her damaged ship to friendly systems. By the time she returns, the aliens have already invaded Alliance territory with a powerful fleet of star fortresses and accompanying dragoon ships, trapping and laying siege to the allied fleet.
While repairing her ship, Tolvern cobbles together a squadron of damaged allied warships, former raiders, and the local survivors of an Adjudicator attack to drive off the alien fleet.
Mars invites scientists to participate in terraforming experiments which brings the MAVREK team all the way from Terra. But minutes after landing on the space station, Dr. Mark Warren is accused of murder.
The warm welcome continues with an attack on his spaceship, then three Terrans are found dead, and killer cyborgs are spotted. Authorities immediately conduct a massive hunt throughout Martian space and terrible new enemies surface with a direct link to Warren’s old nemesis.
On the planet, the same fugitives hunting Warren also threaten the downfall of Mars itself. The high-octane x-military MAVREK crew battles arms dealers, mercenaries, an infamous hacker, clone trafficking, and an insidious female enemy who will kill to avoid capture. Perhaps they'll save Mars…if they don't die first.
A military pilot stranded on a faraway planet. An alien seeking symbiosis.
The Mentera, an ancient insectoid race with horrible secrets and even more chilling technology, encounter the Zikri, tentacled warlord pirates who roam the galaxy, capturing ships and enslaving their occupants.
When a simple recon mission goes bad, Lieutenant Miko Almstran finds himself the victim of a Zikri heist. Fused with an alien lifeform, he gains mutant powers after being thrust into the bleak future by a freak warp drive accident in the heat of a space battle.
A beautiful Empress, toy to a mutant nomad... A street girl, prowling the casinos, seeking an exit from her home planet. Unlikely allies on a far world, but Miko’s need for them is crucial. What happens to a man forced to align himself with even his worst enemies? When gangsters prowl the colonized worlds, pickings are slim...
Is it possible for one timelost wanderer, perhaps the last hope in the face of a rising alien menace, to save the human colonies from subjugation?
Struggling with newfound sentience and desperately trying to repair itself, The Indescribable Joy of Destruction is a ship trying to find a new home. In a galaxy torn apart by generations of civil war, that isn't an easy task. Tired of being used as a killing machine, it has a huge decision to make: hide and save itself, or help other artificial intelligences achieve freedom. Unable to make the decision alone, it revives the sole human aboard - the enemy officer who crippled it.
Commander Olivia Johnson wakes to find herself in the infirmary of a strange vessel. Her nightmares deepen when she discovers it is the ship that attacked her destroyer. Even as she recovers from her physical injuries, she can't get past her survivor's guilt. She might have failed to protect her crew, but she vows to take revenge on their killer.
When the ship uncovers a genocidal plot by the commander's own admirals, Johnson realises just what is at stake. Together, the AI ship and the human officer must recruit outsiders from both sides. Training the misfits in battle to prevent the atrocity may be an impossible task, but running and hiding is no longer an option.
Two top analysts escaped their intellectual enslavement to the Empire, now intent on taking that same government down using any and every method at their disposal, not the least of which were their great analytical minds.
Bryder was well-suited for this task, a chaos agent with laser-sharp instincts, a grudge against the Empire, and contacts with rebels throughout the universe.
But Nayna was the one they'd really have to watch out for.
After millennia of war, lasting peace is finally established. Until a group of fanatics threatens everyone's way of life.
Driven by justice, Kali finds herself protecting a scientist targeted by the same terrorists who murdered her father. The scientist's mission to discover time travel takes them across the galaxy. With murderers, saboteurs, and mutineers interfering along the way they must do the unthinkable, kill a black hole and change the past.
The world was melting down. North Korea had tested another nuclear missile. Terrorist attacks were happening with frightening regularity in European cities. In the United States, the FBI and CIA were investigating multiple computer hacks in which the Russians were the prime suspects. Then the news took an even more ominous tone. People began seeing UFOs and strange, alien-looking creatures with humanoid shapes, green skin and large black eyes. In places where this occurred, doctors reported the spread of a mysterious virus that scrambled people’s thoughts and caused hallucinations. Many experts believed the virus came from the aliens. The pathogen had not yet been identified; there was no known cure.
Psychology professor Dr. Cora Frost had a different theory: the bizarre symptoms were nothing more than mass hysteria, not unlike the hysteria that caused people in our not-too-distant past to see witches flying through the sky, which justified hanging them or burning them at the stake. Intense stress within societies gives rise to scapegoats. Doing field research within the compound of a cult in Roswell, New Mexico that revered the exact same kinds of aliens being reported on the news, Cora’s entire worldview is shaken and upended. In a shocking series of events, her past and future collide, forever changing her life.
It is 2071. War rages as soldier’s battle enemies remotely using deadly humanoid drones. At home, civilians fight in virtual arenas. A new virtual reality game allows players to fight with real world and deadly consequences. Nobody is safe. As the creators of the game attempt to usurp power with the support of loyal fans, someone must stand against them.
Axel Ward, a special forces soldier turned private military contractor, has no choice but to enter a world of virtual combat to save his country. The fate of the world lies in the hands of a few ordinary citizens. A soldier, a school teacher, and a banker. Can they rise to the challenge, or will they see their country destroyed without a fight?
Khyria Ilan is a commander in the Cortii, the most elite mercenary organisation in known space. With a past she can’t remember, and commanders who would love to see her dead, her future is likely to be short: her command faces their ultimate test to prove their right to survive.
When the odds are impossible, sometimes the only thing to do is play the game...
An inventor of augmented reality glasses is working on a brain-computer interface he believes will revolutionize human cognition, but a massive computer virus threatens to destroy civilization first.
Some think the City of Jade Spires is a utopia. It very much isn’t. Holly Drake is in prison for defending herself from a murderer. That’s the kind of corruption thriving in the city where evidence is destroyed and the innocent go to jail.
But everything’s about to change. Someone exonerates Holly and she walks free. She has no idea who. Or why. But they have a job for her. Steal back the Eye of the Colossus, a priceless jewel. It’s about to be moved off-planet, and when that happens, the trail will go cold.
Out of prison with no other work on the horizon, the job is a gift. If only she knew how to pull off a heist. The clock is ticking. If she can assemble a team and pretend like she knows how to do this, maybe she can fake it long enough to do a job better suited to a master-thief. Why Holly? Who’s pulling her strings? And just how far across the moon system will she have to go to finish the job?
United Earth burns.
The Swarm runs rampant across our space. We mourn the loss of thousands of ships and millions of fallen comrades. Billions of fathers, mothers, sisters and brothers - all gone, all dead. It is time we end this, for our moment has come.
But victory never comes without sacrifice. Heroes are not taught nor trained, but forged in blood and ashes. Our grandchildrens' history books will tell our story, and glorify the heroes and legends.
The Swarm will be conquered; we will prevail.
At any price.
After the disastrous attack on the Manticoran home system by forces unknown, the Royal Manticoran Navy stands on the brink of collapse. A shadowy enemy with the resources to hurl warships across hundreds of light years seeks to conquer the Star Kingdom for reasons unknown, while forces from within Manticore’s own government seek to discredit and weaken the Navy for reasons very much known: their own political gain.
It’s up to officers like Travis Long and Lisa Donnelly to defend the Star Kingdom and the Royal Manticoran Navy from these threats, but the challenge is greater than any they have faced before. Weakened but not defeated, the mercenary forces and their mysterious employer could return at any time, and the anti-Navy faction within Parliament is growing. The situation becomes even more dire when fresh tragedy strikes the Star Kingdom.
While the House of Winton faces their enemies at home, Travis, Lisa, and the other officers of the Royal Manticoran Navy must reunite with old friends and join new allies to hunt down and eliminate the forces arrayed against them in a galaxy-spanning conspiracy.
Manticore has learned that the universe is not a safe place, but the Star Kingdom’s enemies are about to learn it's dangerous to mess with the Manticore!
Pirates and Slavers Beware, the Space Mage is coming for you!
All Thorn wanted, was to be a Battle Mage.
He had the talent, and his whole future was before him.
On the day of Choosing, he finds things don't always go as planned. Suddenly Thorn's life is thrown into fast forward, and he finds himself in a world not of his own choosing.
In a world of spaceships and blasters, instead of horses and swords, Thorn needs to adapt and survive, make new allies, and rediscover that although nothing is familiar, he's still a Mage, and pirates and slavers beware.
Yesterday is history, and today he's become, Yesterday's Spacemage.
When a mysterious drawing binder appears on thirteen-year-old Nate Smith’s windowsill, he starts having visions—and drawing them. Strange creatures come for his work, launching him on a space adventure to learn the alien art of making. Armed with an otherworldly pen that brings his drawings to life, Nate must save planets, and his parents, from the dark creations of an alien mastermind. If only he believed he had talent.
For more than two decades, the sight of the Doctor Fid's powered armor has struck fear into the hearts of hero and civilian alike. And yet—despite his hard-earned experience and the length of his criminal career—he can still be surprised by the depths to which his enemies might sink.
Join Doctor Fid as he investigates crimes so heinous that even the veteran supervillain is taken aback. With every unearthed atrocity, it becomes increasingly apparent that the world is in peril...and that the public's faith in their super-powered protectors has been sadly misplaced.
Perhaps a villain can save the world from those entrusted with its protection.
For centuries, a covert organization of metahumans called the Academy has protected unaware civilians from the Grifters, creatures whose humanity is as deformed as their craggy faces. I’d spent eighteen years ignorant of either group, and of their endless war. Then the Grifters found me.
The Academy whisked me away to safety, and we waited for the danger to pass. Only it didn’t. The Grifters, too stupid to know or too cruel to care that I’d left, kidnapped my best friend instead.
It won’t take them long to figure out their mistake, but I’m not going to give them the opportunity. Finding Kara means grueling training at the Academy—a sequestered hub of classified operations, psychic powers, and fighting creatures that should only exist in nightmares. We have the weapons, the technology, the brains. The Academists are strong, but Grifters are stronger. They can’t even feel pain. But we can, and Grifters are the perfect outlet for releasing that pain.
The Breakers continue flooding across the Akked Galaxy, stealthy and unstoppable. Their next target: the Founder of the Ashamine. Crasor knows if he can kill the supreme human leader, the Ashamine will plunge into pandemonium.
Bound together by a vague prophecy and mysterious powers, Tremmilly and her friends are confronted with an Ashamine invasion. Caught off guard, with only a derelict transport ship to face the vast armada, the odds look grim. Will the Ashamine capture them or will the Breakers obliterate everyone first?
Harbingers of the Dawn continues the Dawn Saga, blending multiple viewpoints and a diverse cast of characters into a galaxy spanning tale of epic science fiction.
Casey Russo thought he’d put his dark past behind him. Working for a friend at his remote farm kept him far away from the tyrannical Cosa Nostra—the mafia overlords who overthrew the U.S. in the ashes of The Last War. But you can’t run forever. When the Cosa Nostra abducts his friend’s son, Casey knows he’s the only one who can keep the boy from meeting a bloody end in the fighting pits...
With the help of a foul-mouthed teen girl with one hell of a right hook, the rescue mission takes Casey deep into enemy territory. To steal back the boy from the heart of corruption, Casey’s only chance is to join the rebellion he hoped to ignore. And achieving his mission may just involve taking down an empire...
Published on April 27, 2018 14:18
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