M is for Might & Magic
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The aim of my Blogging From A to Z Challenge is to find the origins of online games, some relatively modern and some with ancient roots. Gaming might well be a modern take on an art that is almost timeless – storytelling. A perfect excuse for a writer to delve a little deeper.
[Visit here for links to other A to Z participants.]
Game: Might and Magic VI: The Mandate of Heaven, commonly abbreviated to Might and Magic VI or simply MM6, is an RPG that was praised for its non-linear, user-friendly and interactive approach.
Release Date: April 30, 1998
Developer: New World Computing
Genre/gameplay mechanics: player chooses & controls four adventurers; character improvement and ageing; fully explorable maps; battles can be conducted either in real time or in a turn-based mode; single-player, 1st person viewing with 360 degrees turning; keyboard controls – arrow keys not WSAD or mouse; main and side quests.
Setting: Medieval fantasy world of Enroth on continent of same name, Seven years after the events of Heroes of Might and Magic II: The Succession Wars. As semi-realistic as blocky-graphics of era allowed. Terrain varies between grassland, swamp, desert and extra-terrestrial constructs.
Storytelling: Continues the 1500-year war between the Ancients and a Devil-like race of alien beings, the Kreegans, from some of previous M&M games. The war spills over into nearby planets. On Enroth, the adventurers aim to keep a rightful dynasty in control amidst various plots and machinations.
Releases + Expansions: Might and Magic is a series of RPGs created by Jon Van Caneghem. Might and Magic is considered one of the defining examples of early PC role-playing games, along with The Bard’s Tale, Ultima and Wizardry series.
The majority of the gameplay takes place in a medieval fantasy setting, while later sections of the games are often based on science fiction tropes, the transition often serving as a plot twist. Combat is turn-based, though the later games allowed the player to choose to conduct combat in real time.
From Might and Magic VI: The Mandate of Heaven onward, the interface features a three-dimensional environment.
There are ten games in the series:
Might and Magic Book One: The Secret of the Inner Sanctum (1986)
Might and Magic II: Gates to Another World (1988)
Might and Magic III: Isles of Terra (1991)
Might and Magic IV: Clouds of Xeen (1992)
Might and Magic V: Darkside of Xeen (1993)
Might and Magic: World of Xeen (1994)
Might and Magic VI: The Mandate of Heaven (1998)
Might and Magic VII: For Blood and Honor (1999)
Might and Magic VIII: Day of the Destroyer (2000)
Might and Magic IX (2002; known as: Writ of Fate)
Might & Magic X: Legacy (2014)
Anthologies
Might and Magic Trilogy(1993), includes Might and Magic games III, IV, V, and the fanmade Swords of Xeen.
Might and Magic I, II, III, IV, V: Collection Classique(1998), contains the games I-V
Ultimate Might and Magic Archives(1998), includes the first five Might and Magic games, World of Xeen and the fanmade Swords of Xeen.
Might and Magic VI: The Mandate of Heaven – Limited Edition(1998), a collector’s edition of Might and Magic VI that included the first five games on CD-ROM as well.
Might and Magic VI: The Mandate of Heaven – Special Edition(1998), included Might and Magic games I, II, III, IV, V and the fanmade Swords of Xeen as well.
Might and Magic Sixpack(1998), includes the first six Might and Magic
Might and Magic Millennium Edition(1999), includes the Might and Magic games IV, V, VI and VII.
Might and Magic (Platinum Edition)(2002), includes the Might and Magic games VI, VII, VIII and IX.
There were several spin-offs from the main series, including Heroes of Might and Magic, Crusaders of Might and Magic, Warriors of Might and Magic, Legends of Might and Magic, and the fan-made Swords of Xeen.
In August 2003, Ubisoft acquired the rights to the Might and Magic and has since released multiple new projects using the Might and Magic brand, including a fifth instalment of the Heroes series, an action-style game called Dark Messiah of Might and Magic, and a puzzle RPG called Might & Magic: Clash of Heroes.
Limbic Entertainment has developed the latest game in the franchise, Might & Magic Heroes VII, for Ubisoft,
Formats: Microsoft Windows
Origins (Chronological):
1983-86 – The original Apple II version of Might and Magic Book One: The Secret of the Inner Sanctum was written almost single-handedly by Jon Van Caneghem over three years. Van Caneghem had difficulty finding a publisher to distribute Might and Magic, so he self-published as New World Computing, handling the distribution himself from his own apartment until he was able to broker a distribution deal with Activision.
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Recommendation: Might and Magic VI: The Mandate of Heaven was a critical success upon release. GameSpot gave the game a 9.1 out of 10 and called it “a standout game in what should be a great year for role-playing game fans”, as well as saying “the graphics in Might and Magic VI are the best yet seen in a 3D first-person-perspective role-playing game.” GameRankings compiled reviews for an average of 85.14%. Might and Magic VI was nominated for the Academy of Interactive Arts & Sciences‘ “Role-Playing Game of the Year”, Computer Gaming World‘s “Best RPG”, PC Gamer US‘s “The Best Roleplaying Game”, GameSpot‘s “Role-playing Game of the Year”, IGN‘s “Best RPG of the Year” and Computer Games Strategy Plus‘s “RPG of the Year” awards, all of which ultimately went to Baldur’s Gate – see my post B is for Baldur’s Gate.
3.55 Stars: I played Might and Magic VI: The Mandate of Heaven, obsessively, around 1998 – determined to find a final secret cache defended by dragons in the desert – a side mission as I completed the game. After dying a few times – nothing has changed – I learnt how to manage a party and stormed ahead. Re-visiting the game after 20 years, I’m dying as I re-learn the tricks of the past – but it’s fun as I re-learn forgotten tricks.
Setting: 3.5*
Storyline: 4*
Gameplay: 3.25*
Entertainment: 4*
Genesis: 3*
Alternative ‘M’ thoughts:
M is also for A Matter of Life or Death, one of my top ten movies for so many reasons – 1946, Powell, Pressburger, Niven, Hunter, Goring…
+ ‘M’ Games played: Mabinogi, Medieval: Total War.
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