Countdown to Sleeping Dragon: An Introduction
The Sleeping Dragon, my third novel, is set in what I call a “post-Tolkienesque” world. Five hundred years previously, it possessed all the standard trappings of a typical fantasy setting – kings, wizards, warriors, magic, dwarves, dragons, and elves who’d been so pissed off at the rise of men that they’d sodded off over a western ocean in a monster sulk.
But that was then, and by the time of my novel’s now, the world has changed beyond all recognition.
After enduring thousands of years of largely unchanging culture and history, the discovery of the means to mass-produce and commoditise magic triggered a tsunami of world-changing events and developments. Adventurers equipped with hand-held weapons shooting beams of pure mana tamed the wild East, broke the power of the once lawless Orc tribes, and looted so many abandoned dungeon complexes that paper money had to be invented as an alternative to wheelbarrows’ worth of not-particularly-valuable gold.
It is now a world encircled by flying ships and linked by a web of instantaneous communication links. Huge metropolises, each home to several millions of people, sprawl across what were once unspoiled landscapes.
And all of this is powered by magic; there is no electricity in this universe.
The once heroic past is apparently over. Where once adventurers wove tales of myth and legend, now they wield their skills and talents in towering arenas against programmed constructs, competing in sporting contests for audiences that number in the millions, their prize not glory or treasure but sponsorship and salaries beyond the dreams of the average Joes who worship them.
The story of the Sleeping Dragon is built around a central question. In a world changed so utterly that heroism itself seems an obsolete concept, will there still be heroes?