My Uncertainty About DRPGs
I love RPGs, especially JRPGs. This is no secret.
But there’s one style of RPG I’ve never really gotten into: DRPGs. Dungeon crawling RPGs often seem to have a lessened emphasis on story and character development, which are the main things I play RPGs for. Instead, they focus on exploring dungeons (obviously).
Last year, I played my first DRPG, Mary Skelter, to review it for MonsterVine. I actually enjoyed it a lot, especially because it does have a story with some interesting features.
Still, the longer I played, the more tedious it felt to go through floor after floor of the maze-like dungeons.
At first, I found the exploration fun, but eventually I got tired of dead ends, branching paths, and even more rooms to check for items, and I just wanted my exploration to have a more meaningful payoff. Yet it seems like this sort of exploration is what DRPG fans like.
On the other hand, some people describe Severed as a DRPG, and that game was fantastic. And I keep glancing at Shin Megami Tensei: Strange Journey Redux even though it’ll probably have these mazes.
So for those of you who have played a lot more DPRGs than I have, what do you think? Is it just not the genre for me? Are there specific ones I should give a try? Do some have great stories and non-tedious exploration?
(Side note: are the Pokémon Mystery Dungeon games considered DRPGs?)
Let me know in the comments! Also, thank you to everyone who has supported Ascendant Hearts so far!
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The post My Uncertainty About DRPGs appeared first on Samantha Lienhard.