A Remake of Earthworm Jim
One of the great problems of making something that was once great but will undoubtedly be dated over time is that what we remember about old things don’t necessarily translate into our modern tastes. For Years I’ve heard people demand a new Earthworm Jim, but that could go any number of directions, most of them wrong in my opinion.
The bigger question is “Why do we have such fond memories of old things?” For instance, I love the old Gumby shorts that were crudely animated in the 1960s. They were bought up and broadcast on the cheap in the early 1970s when I was five or six years old. When Gumby was remade as a series in the late 80’s it had a polish and a production value that didn’t interest me. Part of what I liked about it was the clunkiness. It’s like if you remade the 1977 Star Wars today it wouldn’t hold my interest. I don’t love that old Star Wars to have it remade with high end digital effects, better actors and an expanded story line. I like it the way it was.
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Commission of EWJ and the Princess. Ink and brush on paper.
This seems to be the key problem to any modern remake of an old idea, a new Earthworm Jim would need to have higher production values. The original Earthworm Jim of 1994 had the best production values for that time but a new game would likely be smothered in high-end CG effects and over-the-top explosions. That would make for a really cool game, but it wouldn’t make you feel like you did in 1994.
I don’t argue that new remakes can’t hold their own as a great gaming experience, but can they make you feel charmed like you did when you first played the original? Here’s the challenge; tell me if you can think of any modern remake that makes you feel the way you did when you saw the original.