The Wizard's Legacy book 1: Glossary and Character List
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Black Dwarf – Reserved breed of dwarf who live in the remote territories of Flavency. They have midnight black skin, eyes of black, dark blue, or white, with hair colored black, gray, or white. They hate people and get along with the giants of their land. Blind ghosts - In Suvarian culture, gouging out the eyes of the dead and or dying is considered a dishonorable death. Thus, the superstition of blind, dishonorable ghosts arose and are feared by many. Also, one may lay a curse on another by foretelling their ghost will be blind or blind ghosts will haunt them. This curse originated from the War of the Royals once the rebellious Solarics were slain and rightfully blinded. Their bodies were left to rot within the depths of Fogranna Line’s eastern forested edge. Soon after, blind ghosts were seen by commoners searching for their bodies. The eastern side of the forest was abandoned, renamed Deep Wilds, and was reclaimed by the Wilder KinFolk soon after. Bronn the DogStare – The Head Fang of Fang Kin. He is a ruthless barbarian who hungers for more territories. He is known as a fearless leader with one pale blue eye and one dark brown eye. Cedany (Sid-any) – Olivia’s lady in waiting who began serving her when they were young.Cedar Folk – Wilders nestled beside Wolf Kin territory, Cedar Folk, consists of two Kins: Root and Shade Kin. Root Kin is known for its knowledge of herbs, roots, barriers, and so forth in terms of healing and poisoning. Shade Kin is a mysterious, reserved Kin often communing with Wraiths, thus learning dark arts, a little of The Pravus, only a few KinFolks know. Nearly every Flesh Thief derives from Shade Kin. Charnelic (Char-nell-ick) – The most ruthless of the Suvarian, elvish kindreds. Typically disturbing the peace, taking part in shady activities, and are keen on the dark, gory side of life; Charnelics are rarely trusted. Their skin is pitch black, hair dark, gray, white, silver, or, rarest of all, bronze. Their eyes range from white, gray, and black to amber, rust, and blond. They are the only mortals who have gray eyes, thus thought of as Wraiths at times and killed. During the War of the Royals, they sided with the rebellious Solarics and, once their rebellion was crushed, fled and became a renegade kindred. The name Charnelic derives from the word charnel, as in a charnel house, which is a building or vault where corpses or bones are piled; also associated with a violent death. A putdown for Charnelics is ‘Runners’. When the rebels during the War of the Royals were defeated, the Charnelics were the first to retreat, avoiding slavery and mass slaughter, yet gaining a fend-for-ones-self persona. Cold Speaker – In Flavency, birds can be trained to speak, using dark arts endowed by Frost Ghosts (the Flavencen name for Wraiths), to send messages. They have the ability to speak, but must speak only to the person intended to receive to prohibit speech. If the recipient is dead, they are free to speak to whomever they chose. Crimson Rings - When a Song Bearer has reached Seer-hood, The Wizard adorns their wrists to a deep crimson hue, textured with intricate loops, lines, and designs, as a sign of their promoted position. Crown Haven – Duke Aldret’s estate, closest dwelling to Wraith’s Hollow, and place of refuge for Tulish royalty. Dar-o-gal (Darr-ow-gal) – White Dwarf mercenary leader who Prince Theron hired to find Lady Olivia. He was formerly a general during the Dragon War.Duke Aldret (Al-dur-et) – Half-giant, half-human duke who owns Crown Haven, nestled close to Wraith’s Hollow. In Prince Theron’s youth, Duke Aldret taught him strategy, geography, government, leadership, and several other subjects. He is considered a well-respected duke, regardless of his half-human, half-giant origins. His skin is pitch black, eyes a piercing, icy blue, and hands and feet disproportioned because of his half-blood disadvantage. Elshender – Proxy Elshender is a knight and proxy to Prince Theron. He is a large, well-built man, with long brown hair and a scruffy beard, who fights with two swords. He is the son of Baron Sedrick, though his lower-class upbringing hindered him little in supporting his prince since childhood.Flavency (Flah-ven-ci) – The northernmost realm, a frozen wasteland, home to dwarfs, giants, and, if legends are true, frost dragons.Flesh Thief – The Wraith-led craft to taking a skin, from a man or animal, and wearing it like the thief’s own skin. The skin is tightly synched against the thief’s body and, by dark magical means, their body adjusts to fit the skin’s shape, forming a snarling wolf to a graceful lady. The fleshy covering is uncomfortable and must be maintained by constant flexing and rubbing in oils to prevent cracking. The majority of Flesh Thieves are Shade Kin. Han Ci – The Treeling-infested country across the Ardi’on Sea, adjacent to Tulaun. Treelings dominate the land, happily living alongside snarling werewolves and mischievous pookas. Harts thrive amid the unending forest, however the Jaw Jin, the only humans to live in Han Ci, struggle to survive. Because trees do not require cities, they are few and far between. They worship the goddess of water, Sin Jo Lyn, god of earth, Won Show, god of sunshine, Tee Ahn, and goddess of fire, Yin Yah. The realm is in constant tension because of Han Ci’s callous nature toward the Rotten Lot: anyone who proves weak, disabled, or rebellious. Lumbermen continually chop down citizens deemed Rotten, selling their wooden pieces to other realms or, if not a Treeling, as slaves. Rebellion is within sight. Head – The leader or chief of a Wilder Kin.Highest Melodies - This collection of songs The Wizard sang to create the worlds. The songs are alive and active, sharper than any double-edged sword. It penetrates even to divide soul and spirit, joints and marrow; it judges the thoughts and attitudes of glass hearts.
Published on December 31, 2017 18:11
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