Behold, mortal, the origins of robotfindskitten...
Here's my transcript of the talk as prepared for delivery: Behold, mortal, the origins of robotfindskitten...
I went through a lot of archival material to write this talk and I was planning on putting a bunch of the stuff I cut in this blog post, but... I'm pretty happy with the talk as is and there's only a couple pieces of extra material I feel a strong need to share with you.
First, I put up the original DOS binaries and all the source code I could find for the very first version of robotfindskitten, from 1997. I also included the C++ source code for a student project I did a couple months before rfk, which in retrospect probably acted as a dry run for rfk.
Second, I just wanted to highlight the message I wrote in the docs for the 1999 Linux release of rfk: "I like this program a lot. It's fun without being violent."
Second, this sequence of Nethack-related files I had on my BBS (which I ran from 1993 to 1996). This was useful for establishing when I obtained Nethack 3.1.1, a factoid which itself turned out not to be very interesting.
SPOILER.ZIP Size: 22,125 | A complete walkthrough of Nethack! Very
Date: 01/31/94 DL's: 1 | handy!
HACK311.ZIP Size: 749,285 | Nethack! The biggest, most feature-packed
Date: 03/01/94 DL's: 14 | Rogue clone ever!
NETSPOIL.ZIP Size: 129,059 | New versions of the Nethack Spoilers!
Date: 10/27/95 DL's: 7 | Everything you need to know.
NHDECODE.ZIP Size: 4,294 | A handy thing that translates the rumor &
Date: 11/09/95 DL's: 1 | oracle files for Nethack.
I called roguelikes "Rogue clones" back then. (A bit later, I described Angband as a "Nethack clone".)
(Bizarrely, the description file inside SPOILER.ZIP says "A complete walkthrough of Netrunner! Very handy!" They are Nethack spoilers, though. Maybe my co-sysop Andy wrote that description and had Cyberpunk 2020 on his mind.)
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