A Look Back at Shatter: The First Digitally-Produced Comic Book

In 1985, illustrator Mike Saenz created the artwork for "Shatter" (based on a story by Peter Gillis) entirely on a Macintosh Plus, which had an 8 MHz CPU, 4 MB of RAM and the classically diminutive black-and-white monitor common to those very early Macs. The results were primitive and, frankly, don't hold up very well a quarter-century later, probably because Saenz's artwork itself was hardly virtuosic. Still, it happened.

The Comics Grid, a "collaborative, peer-edited online academic journal dedicated to comics scholarship" has a brief write-up about "Shatter" at this link.

To follow me on Twitter click here.
 •  0 comments  •  flag
Share on Twitter
Published on September 15, 2011 07:39
No comments have been added yet.


Khoi Vinh's Blog

Khoi Vinh
Khoi Vinh isn't a Goodreads Author (yet), but they do have a blog, so here are some recent posts imported from their feed.
Follow Khoi Vinh's blog with rss.