Tabletop Tuesday: Player Characters Keep It Interesting

Not long ago, I wrote about how important it is to be able to improvise when running a tabletop roleplaying game, whether the genre is fantasy, sci-fi, or something altogether different. This is because players are, above all, mad creatures who do not listen to either reason or instructions. If there is room in your […]
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Published on July 17, 2017 23:00
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