Over the last few days, I’ve been playing the opening of Mass Effect Andromeda on PC. I’ve read lots of discussions of animations, graphics and gameplay, but not much detailed analysis of the story. So let’s have at it!
For me, the storytelling is core to the appeal of Mass Effect and Bioware’s games more generally. Where their stories really shine is in appealing, interesting characters, and in giving you choices and consequences. Your choices might only occasionally change the overall story...
Published on March 21, 2017 11:03